score_saver: fix possible hang after fail/protected song

This commit is contained in:
somewhatlurker
2019-09-18 21:44:56 +10:00
parent aa8c297524
commit e4b8d0256f
2 changed files with 8 additions and 6 deletions
@@ -28,7 +28,7 @@ namespace TLAC::Components
char ScoreSaver::selHighScore[12] = "--------(-)";
char ScoreSaver::selHighPct1[4] = "---";
char ScoreSaver::selHighPct2[3] = "--";
void(__stdcall* ScoreSaver::divaInitResults)(void* cls) = (void(__stdcall*)(void* cls))RESULTS_INIT_ADDRESS;
bool(__stdcall* ScoreSaver::divaInitResults)(void* cls) = (bool(__stdcall*)(void* cls))RESULTS_INIT_ADDRESS;
void ScoreSaver::Initialize(ComponentsManager*)
{
// replace code that loads personal high scores on pv select screen with code that loads custom strings
@@ -146,15 +146,15 @@ namespace TLAC::Components
return expectedCheck == (int)(((short)score ^ ((short)cntHitTypes[0] << 16) ^ ((short)cntHitTypes[1]) ^ ((short)percent << 16) ^ ((short)combo)) * clearRank + (allTimeRank * clearRank));
}
void ScoreSaver::hookedInitResults(void* cls)
bool ScoreSaver::hookedInitResults(void* cls)
{
divaInitResults(cls);
bool result = divaInitResults(cls);
int clearRank = *(int*)(RESULTS_BASE_ADDRESS + 0xe8);
int insurance = *(int*)(GAME_INFO_ADDRESS + 0x14);
if (clearRank < 2 || insurance !=0)
return;
return result;
// get the base for this specific set of results
uint64_t resultBase = *(uint64_t*)(RESULTS_BASE_ADDRESS + 0x100);
@@ -276,6 +276,8 @@ namespace TLAC::Components
swprintf(val, 32, L"%d", oldCheck - (oldAlltimeRank * oldClearRank) + (allTimeRank * oldClearRank));
WritePrivateProfileStringW(section, key, val, configPath);
}
return result;
}
void ScoreSaver::Update()
@@ -19,8 +19,8 @@ namespace TLAC::Components
virtual void UpdateInput() override;
private:
static void(__stdcall* divaInitResults)(void* cls);
static void hookedInitResults(void* cls);
static bool(__stdcall* divaInitResults)(void* cls);
static bool hookedInitResults(void* cls);
static void InjectCode(void* address, const std::vector<uint8_t> data);
static bool checkExistingScoreValid(int pv, int difficulty, int isEx);