sfx stuff that didnt work, 3rd oops of the night!

This commit is contained in:
Jay39w
2019-11-13 02:06:49 +00:00
parent 71199b3ec4
commit e412df221a
@@ -287,9 +287,9 @@ namespace TLAC::Components
setIfNotEqual(&playerData->act_vol, customPlayerData->ActionVol, 100);
setIfNotEqual(&playerData->act_slide_vol, customPlayerData->ActionSlideVol, 100);
setIfNotEqual(&playerData->btn_se_equip_cmn, customPlayerData->BtnSeEquip, -1);
setIfNotEqual(&playerData->slide_se_equip, customPlayerData->SlideSeEquip, -1);
setIfNotEqual(&playerData->chainslide_se_equip, customPlayerData->ChainslideSeEquip, -1);
setIfNotEqual(&playerData->slidertouch_se_equip, customPlayerData->SlidertouchSeEquip, -1);
setIfNotEqual(&playerData->slide_se_equip_cmn, customPlayerData->SlideSeEquip, -1);
setIfNotEqual(&playerData->chainslide_se_equip_cmn, customPlayerData->ChainslideSeEquip, -1);
setIfNotEqual(&playerData->slidertouch_se_equip_cmn, customPlayerData->SlidertouchSeEquip, -1);
setIfNotEqual(&playerData->act_toggle, customPlayerData->ActionSE, 1);
std::string* mylistString;