novidia: add shader.farc xdelta/vcdiff patching

This commit is contained in:
somewhatlurker
2020-11-10 05:00:18 +11:00
parent fd78178ddb
commit dd04e1ca1e
98 changed files with 45837 additions and 2 deletions
@@ -57,7 +57,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\detours\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\dependencies\xdelta3;..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\detours\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -74,7 +74,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\detours\include;</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\dependencies\xdelta3;..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\detours\include;</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -86,9 +86,12 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\crc\crc_32.c" />
<ClCompile Include="src\dllmain.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\crc\crc.h" />
<ClInclude Include="src\crc\sniptype.h" />
<ClInclude Include="src\framework.h" />
<ClInclude Include="src\glStuff.h" />
</ItemGroup>