Clean up
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#pragma once
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#include "IInputBinding.h"
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#include "../Keyboard/Keyboard.h"
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namespace TLAC::Input
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{
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class KeyboardBinding : public IInputBinding
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{
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public:
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BYTE Keycode;
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KeyboardBinding(BYTE keycode);
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~KeyboardBinding();
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bool IsDown() override;
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bool IsTapped() override;
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bool IsReleased() override;
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};
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}
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