This commit is contained in:
nastys
2019-07-30 13:48:28 +02:00
parent 17b6c02aee
commit d1349cfebe
157 changed files with 0 additions and 0 deletions
@@ -0,0 +1,176 @@
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@@ -0,0 +1,98 @@
#include "framework.h"
#include <detours.h>
#pragma comment(lib, "detours.lib")
#include <GL\freeglut.h>
#include <GL\GL.h>
#include <wingdi.h>
#include <windows.h>
#include <iostream>
int hookedCreateWindow(const char* title, void(__cdecl* exit_function)(int))
{
if (nDisplay == 1) // borderless fullscreen
{
*fullScreenFlag = 0;
int nWidth = glutGet(GLUT_SCREEN_WIDTH);
int nHeight = glutGet(GLUT_SCREEN_HEIGHT);
int nX = 0;
int nY = 0;
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH | GLUT_BORDERLESS);
glutInitWindowSize(nWidth, nHeight);
glutInitWindowPosition(nX, nY);
glutCreateWindow(title);
if (glutGet(GLUT_WINDOW_X) != nX || glutGet(GLUT_WINDOW_Y) != nY) // if not in borderless mode (top left of client area isn't top left of window position)
{
// support borderless mode even with original copy of glut
HDC hDev = wglGetCurrentDC(); // get handle to current opengl device context
HWND hWnd = WindowFromDC(hDev); // convert it to a window handle
SetWindowLongPtr(hWnd, GWL_STYLE, WS_POPUP); // set popup style (no border)
SetWindowPos(hWnd, HWND_TOP, 0, 0, nWidth, nHeight, 0); // adjust position to apply new style
}
printf("[Render Manager] Borderless mode.\n");
}
else if (nDisplay == 2) // fullscreen
{
char GameModeString[24];
sprintf_s(GameModeString, sizeof(GameModeString), "%dx%d:%d@%d", nWidth, nHeight, nBitDepth, nRefreshRate);
glutGameModeString(GameModeString);
if (glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)) {
printf("[Render Manager] Game mode (exclusive fullscreen) enabled.\n");
printf(GameModeString);
printf("\n");
glutEnterGameMode();
}
else {
printf("[Render Manager] Requested display mode not supported. Using non-exclusive fullscreen instead.\n");
printf(GameModeString);
printf("\n");
*fullScreenFlag = 1;
glutCreateWindow(title);
}
}
else // windowed
{
*fullScreenFlag = 0;
glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(nWidth, nHeight);
glutInitWindowPosition((glutGet(GLUT_SCREEN_WIDTH) - nWidth) / 2, (glutGet(GLUT_SCREEN_HEIGHT) - nHeight) / 2); // Center to the middle of the screen when windowed
glutCreateWindow(title);
printf("[Render Manager] Windowed mode.\n");
}
return true;
}
__int64 hookedParseParameters(int a1, __int64* a2)
{
// Force -wqhd if Custom Internal Resolution is enabled
if (nIntRes)
*resolutionType = 15;
// Return to the original function
return divaParseParameters(a1, a2);
}
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls(hModule);
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&(PVOID&)divaCreateWindow, hookedCreateWindow);
DetourTransactionCommit();
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
DetourAttach(&(PVOID&)divaParseParameters, hookedParseParameters);
DetourTransactionCommit();
}
return TRUE;
}
@@ -0,0 +1,36 @@
#pragma once
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files
#include <windows.h>
#include <string>
static int(__cdecl* divaCreateWindow)(const char* title, void(__cdecl* exitfunc)(int)) = (int(__cdecl*)(const char* title, void(__cdecl * exitfunc)(int)))0x140194D00;
__int64 (__fastcall* divaParseParameters)(int a1, __int64* a2) = (__int64(__fastcall*)(int a1, __int64* a2))0x140193630;
uint8_t* fullScreenFlag = (uint8_t*)0x140EDA5D1;
DWORD* resolutionType = (DWORD*)0x140EDA5D4;
using namespace std;
wstring DirPath() {
WCHAR buffer[MAX_PATH];
GetModuleFileNameW(NULL, buffer, MAX_PATH);
wstring::size_type pos = wstring(buffer).find_last_of(L"\\/");
return wstring(buffer).substr(0, pos);
}
wstring CONFIG_FILE_STRING = DirPath() + L"\\plugins\\config.ini";
LPCWSTR CONFIG_FILE = CONFIG_FILE_STRING.c_str();
int nDisplay = GetPrivateProfileIntW(L"resolution", L"display", 0, CONFIG_FILE);
int nWidth = GetPrivateProfileIntW(L"resolution", L"width", 1280, CONFIG_FILE);
int nHeight = GetPrivateProfileIntW(L"resolution", L"height", 720, CONFIG_FILE);
int nIntRes = GetPrivateProfileIntW(L"resolution", L"r.enable", FALSE, CONFIG_FILE);
int nIntResWidth = GetPrivateProfileIntW(L"resolution", L"r.width", 1280, CONFIG_FILE);
int nIntResHeight = GetPrivateProfileIntW(L"resolution", L"r.height", 720, CONFIG_FILE);
int nBitDepth = GetPrivateProfileIntW(L"resolution", L"bitdepth", 32, CONFIG_FILE);
int nRefreshRate = GetPrivateProfileIntW(L"resolution", L"refreshrate", 60, CONFIG_FILE);