From cf82cf1b7326f597763b3b28cd788353711480ce Mon Sep 17 00:00:00 2001 From: somewhatlurker <52014015+somewhatlurker@users.noreply.github.com> Date: Mon, 21 Oct 2019 21:48:46 +1100 Subject: [PATCH] pause: floats in createAetLayer calls? --- source-code/source/plugins/TLAC/Components/Pause.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source-code/source/plugins/TLAC/Components/Pause.cpp b/source-code/source/plugins/TLAC/Components/Pause.cpp index 1383b6b..59bb432 100644 --- a/source-code/source/plugins/TLAC/Components/Pause.cpp +++ b/source-code/source/plugins/TLAC/Components/Pause.cpp @@ -314,23 +314,23 @@ namespace TLAC::Components if (menuSet != MENUSET_MAIN) { spriteLoc.x = dtParams.originLoc.x + halfSpriteSize; - triangleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_sankaku", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, 0); + triangleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_sankaku", &spriteLoc, 0, nullptr, nullptr, 0.0f, 0.0f, &spriteScale, 0); dtParams.originLoc.x += spriteSize; drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Back "); } spriteLoc.x = dtParams.originLoc.x + halfSpriteSize; - squareAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_shikaku", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, 0); + squareAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_shikaku", &spriteLoc, 0, nullptr, nullptr, 0.0f, 0.0f, &spriteScale, 0); dtParams.originLoc.x += spriteSize; drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Hide Menu "); spriteLoc.x = dtParams.originLoc.x + halfSpriteSize; - crossAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_batsu", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, 0); + crossAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_batsu", &spriteLoc, 0, nullptr, nullptr, 0.0f, 0.0f, &spriteScale, 0); dtParams.originLoc.x += spriteSize; drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Close "); spriteLoc.x = dtParams.originLoc.x + halfSpriteSize; - circleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_maru", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, 0); + circleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_maru", &spriteLoc, 0, nullptr, nullptr, 0.0f, 0.0f, &spriteScale, 0); dtParams.originLoc.x += spriteSize; drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Select"); }