AIO: Merge Vista/7/10, don't delete existing config when updating

This commit is contained in:
nastys
2020-09-24 00:31:09 +02:00
parent 3141c651b6
commit c23bb3d016
28 changed files with 161 additions and 168 deletions
@@ -23,10 +23,6 @@ player_data_manager = true
# adjusts 2D and 3D animations to retain their original speed at different frame rates.
frame_rate_manager = false
# sets an unlimited per session play count for the normal game mode.
# this means the player won't be sent back to the title screen after 2 plays.
stage_manager = false
# skip unnecessary DATA_INITIALIZE loading time, speed up SYSTEM_STARTUP and skip the startup WARNING message.
# further improvements can be achieved by shortening the duration of the pv_999 script file as it's test loaded during the SYSTEM_STARTUP.
fast_loader = true
@@ -1,10 +0,0 @@
#Check you Vendor ID and Product ID in Device Manager or dxdiag tool
[genericusbinput]
VID = 046D
PID = C216
[customkeymapping]
GU_BUTTON8 = GU_BUTTON1 + GU_BUTTON2 + GU_BUTTON3 + GU_BUTTON4
@@ -18,6 +18,11 @@ touch_slider_emulation_speed = 750.0
# Preferred Xinput controller (0-3)
xinput_preferred =0
# DirectInput Vendor ID and Product ID
# Check them in Device Manager or dxdiag.exe
VID = 046D
PID = C216
# Rumble (Xinput)
rumble =true
@@ -1,2 +0,0 @@
[modules]
# Manual editing is NOT recommended as the game will save here during gameplay
@@ -1,4 +0,0 @@
[SFX]
# INI Format = ' pv.xxx.btn = sfx id (ex. 5) '
# pv.001.btn=2 for example
# pv.xxx.btn, pv.xxx.chain, pv.xxx.slide & pv.xxx.touch can all be assigned using the format
@@ -1,3 +0,0 @@
[skins]
# INI Format = ' pv.xxx.skin = skin ID (ex. 123) '
# pv.001.skin=100 for example