tlac: rename some text drawing stuff to be more correct
This commit is contained in:
@@ -298,7 +298,8 @@ namespace TLAC::Components
|
||||
// menu
|
||||
fontInfo.setSize(menuTextSize, menuTextSize);
|
||||
|
||||
dtParams.originLoc = { menuX, menuY - menuItemHeight * (menu[curMenuSet].items.size() / 2.0f) };
|
||||
dtParams.textCurrentLoc = { menuX, menuY - menuItemHeight * (menu[curMenuSet].items.size() / 2.0f) };
|
||||
dtParams.lineOriginLoc = dtParams.textCurrentLoc;
|
||||
|
||||
for (int i = 0; i < menu[curMenuSet].items.size(); i++)
|
||||
{
|
||||
@@ -312,11 +313,11 @@ namespace TLAC::Components
|
||||
dtParams.colour = 0xffffffff;
|
||||
}
|
||||
|
||||
dtParams.currentLoc = dtParams.originLoc;
|
||||
drawText(&dtParams, (drawTextFlags)(DRAWTEXT_ALIGN_CENTRE), menu[curMenuSet].items[i].name);
|
||||
dtParams.originLoc.y += menuItemHeight;
|
||||
dtParams.textCurrentLoc.y += menuItemHeight;
|
||||
dtParams.lineOriginLoc = dtParams.textCurrentLoc;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// key legend
|
||||
destroyAetLayer(triangleAet);
|
||||
@@ -325,38 +326,38 @@ namespace TLAC::Components
|
||||
destroyAetLayer(circleAet);
|
||||
|
||||
fontInfo.setSize(18, 18);
|
||||
dtParams.originLoc = { 32, 720 - 40 };
|
||||
dtParams.currentLoc = dtParams.originLoc;
|
||||
dtParams.textCurrentLoc = { 32, 720 - 40 };
|
||||
dtParams.lineOriginLoc = dtParams.textCurrentLoc;
|
||||
const float spriteSize = 18;
|
||||
const float halfSpriteSize = spriteSize / 2;
|
||||
Point spriteLoc = { 0, dtParams.originLoc.y + halfSpriteSize };
|
||||
Point spriteLoc = { 0, dtParams.textCurrentLoc.y + halfSpriteSize }; // the aets are centered on their location, so fudge this a little
|
||||
const Point spriteScale = { spriteSize / 64, spriteSize / 64 }; // just approximated
|
||||
|
||||
dtParams.colour = 0xffffffff;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L"L/R:Move ");
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_XADVANCE), L"L/R:Move ");
|
||||
|
||||
if (curMenuSet != MENUSET_MAIN)
|
||||
{
|
||||
spriteLoc.x = dtParams.originLoc.x + halfSpriteSize;
|
||||
spriteLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize; // the aets are centered on their location, so fudge this a little
|
||||
triangleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_sankaku", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, nullptr);
|
||||
dtParams.originLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Back ");
|
||||
dtParams.textCurrentLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_XADVANCE), L":Back ");
|
||||
}
|
||||
|
||||
spriteLoc.x = dtParams.originLoc.x + halfSpriteSize;
|
||||
spriteLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize;
|
||||
squareAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_shikaku", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, nullptr);
|
||||
dtParams.originLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Hide Menu ");
|
||||
dtParams.textCurrentLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_XADVANCE), L":Hide Menu ");
|
||||
|
||||
spriteLoc.x = dtParams.originLoc.x + halfSpriteSize;
|
||||
spriteLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize;
|
||||
crossAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_batsu", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, nullptr);
|
||||
dtParams.originLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Close ");
|
||||
dtParams.textCurrentLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_XADVANCE), L":Close ");
|
||||
|
||||
spriteLoc.x = dtParams.originLoc.x + halfSpriteSize;
|
||||
spriteLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize;
|
||||
circleAet = createAetLayer(3, 0x19, CREATEAET_20000, "button_maru", &spriteLoc, 0, nullptr, nullptr, 0, 0, &spriteScale, nullptr);
|
||||
dtParams.originLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L":Select");
|
||||
dtParams.textCurrentLoc.x += spriteSize;
|
||||
drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_XADVANCE), L":Select");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user