pause: okay, I think this should fix appveyor builds
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@@ -18,8 +18,10 @@ namespace TLAC::Components
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unsigned int Pause::mainMenuPos = 0;
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unsigned int Pause::menuSet = MENUSET_MAIN;
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std::chrono::time_point<std::chrono::high_resolution_clock> Pause::menuItemSelectTime;
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std::vector<uint8_t> Pause::origAetMovOp = {};
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std::vector<uint8_t> Pause::origFramespeedOp = {};
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std::vector<uint8_t> Pause::origAetMovOp;
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uint8_t* Pause::aetMovPatchAddress = (uint8_t*)0x1401703b3;
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std::vector<uint8_t> Pause::origFramespeedOp;
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uint8_t* Pause::framespeedPatchAddress = (uint8_t*)0x140192D50;
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std::vector<bool> Pause::streamPlayStates;
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bool(*divaGiveUpFunc)(void*) = (bool(*)(void* cls))GIVEUP_FUNC_ADDRESS;
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InputState* Pause::inputState;
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@@ -35,10 +35,10 @@ namespace TLAC::Components
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static void saveOldPatchOps();
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static std::vector<uint8_t> origAetMovOp;
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static constexpr uint8_t* aetMovPatchAddress = (uint8_t*)0x1401703b3;
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static uint8_t* aetMovPatchAddress;
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static std::vector<uint8_t> origFramespeedOp;
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static constexpr uint8_t* framespeedPatchAddress = (uint8_t*)0x140192D50;
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static uint8_t* framespeedPatchAddress;
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static bool hookedGiveUpFunc(void* cls);
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