pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust

(code's still a mess tho)
This commit is contained in:
somewhatlurker
2019-10-20 17:35:51 +11:00
parent 10ac550fed
commit b0cefbe1d1
6 changed files with 166 additions and 137 deletions
+1 -1
View File
@@ -111,7 +111,7 @@
<ClInclude Include="Components\ComponentsManager.h" />
<ClInclude Include="Components\CustomPlayerData.h" />
<ClInclude Include="Components\DebugComponent.h" />
<ClInclude Include="Components\DrawText.h" />
<ClInclude Include="Components\Drawing.h" />
<ClInclude Include="Components\EmulatorComponent.h" />
<ClInclude Include="Components\FastLoader.h" />
<ClInclude Include="Components\FrameRateManager.h" />