pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust

(code's still a mess tho)
This commit is contained in:
somewhatlurker
2019-10-20 17:35:51 +11:00
parent 10ac550fed
commit b0cefbe1d1
6 changed files with 166 additions and 137 deletions
@@ -111,6 +111,10 @@ constexpr uint64_t DSC_START_SYS_TIME_ADDRESS_2 = 0x0000000140D0B568;
constexpr uint64_t DSC_PAUSE_FUNC_ADDRESS = 0x00000001401295C0;
constexpr uint64_t DSC_UNPAUSE_FUNC_ADDRESS = 0x0000000140129590;
constexpr uint64_t PV_GAME_BASE_ADDRESS = 0x0000000140C94380;
constexpr uint64_t GIVEUP_FUNC_ADDRESS = 0x000000014010EF00;
#define XINPUT_A 0x00
#define XINPUT_B 0x01
#define XINPUT_X 0x02