pause: add up/down to key legend
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@@ -513,7 +513,7 @@ namespace TLAC::Components
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aetScale = { spriteSize / 64, spriteSize / 64 }; // just approximated
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dtParams.colour = 0xffffffff;
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Drawing::drawTextW(&dtParams, (Drawing::drawTextFlags)(Drawing::DRAWTEXT_ENABLE_XADVANCE), L"L/R:Move ");
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Drawing::drawTextW(&dtParams, (Drawing::drawTextFlags)(Drawing::DRAWTEXT_ENABLE_XADVANCE), L"↑↓/LR:Move ");
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aetLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize;
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squareAet = Drawing::createAetLayer(3, dtParams.layer, Drawing::CREATEAET_20000, "button_shikaku", aetLoc, 0, nullptr, nullptr, 0, 0, aetScale, nullptr);
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