diff --git a/source-code/data/amd-tools/ARB Patcher Source/main.py b/source-code/data/amd-tools/ARB Patcher Source/main.py index 1a0e84e..562bb14 100644 --- a/source-code/data/amd-tools/ARB Patcher Source/main.py +++ b/source-code/data/amd-tools/ARB Patcher Source/main.py @@ -196,15 +196,25 @@ if __name__ == '__main__': proc_count = 0 + last_status_len = 0 + for fname in indir_list: proc_count += 1 progress_val = proc_count / len(indir_list) progress_cnt_X = int(progress_val * 20) - status_str = '\r[{e:{s1}<{n1}}{e:{s2}<{n2}}]'.format(e = '', s1='X', s2='-', n1=progress_cnt_X, n2=20-progress_cnt_X) + status_str = '\r[{e:{s1}<{n1}}{e:{s2}<{n2}}]'.format(e='', s1='X', s2='-', n1=progress_cnt_X, n2=20-progress_cnt_X) status_str += ' {:.2%}'.format(progress_val) status_str += ' ' + fname - print(status_str, end=' ') + + # fix characters left on screen from a previous longer line + # (without cursor staying off to the side) + this_status_len = len(status_str) + if this_status_len < last_status_len: + status_str = '{: <{l}}'.format(status_str, l=last_status_len) + last_status_len = this_status_len + + print (status_str, end='') if game_settings_module and game_settings_module.filename_filter: openname = game_settings_module.filename_filter(fname)