add launcher info for most plugins, add launcher build date for plugins
(DivaMovie excluded to avoid conflicts when merging changes to that later)
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#include "PluginConfigApi.h"
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using namespace PluginConfig;
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extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
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{
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return L"TLAC";
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}
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extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
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{
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return L"Provides keyboard/mouse/controller input, player data management, bug fixes for running on more PCs, etc.\nThis plugin is required.";
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}
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