add launcher info for most plugins, add launcher build date for plugins

(DivaMovie excluded to avoid conflicts when merging changes to that later)
This commit is contained in:
somewhatlurker
2019-10-06 15:51:09 +11:00
parent 32f6a4db26
commit 9a8fc1147d
10 changed files with 71 additions and 8 deletions
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
@@ -96,7 +96,7 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>..\..\..\dependencies\freeglut\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\freeglut\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
@@ -133,7 +133,7 @@
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<AdditionalIncludeDirectories>..\..\..\dependencies\freeglut\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\..\dependencies\PluginConfigApi;..\..\..\dependencies\freeglut\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
@@ -6,6 +6,7 @@
#include <filesystem>
#include <sstream>
#include <iomanip>
#include "PluginConfigApi.h"
void InjectCode(void* address, const std::vector<uint8_t> data);
void ApplyPatches();
@@ -322,3 +323,16 @@ void InjectCode(void* address, const std::vector<uint8_t> data)
memcpy(address, data.data(), byteCount);
VirtualProtect(address, byteCount, oldProtect, nullptr);
}
using namespace PluginConfig;
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
{
return L"Patches";
}
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
{
return L"Applies patches/tweaks to the game before it starts.\nThis plugin is required.";
}