Clean up
This commit is contained in:
@@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
#include "EmulatorComponent.h"
|
||||
#include "../Utilities/Stopwatch.h"
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
namespace TLAC::Components
|
||||
{
|
||||
const std::string COMPONENTS_CONFIG_FILE_NAME = "components.ini";
|
||||
|
||||
// Incomplete type
|
||||
struct DwGuiDisplay
|
||||
{
|
||||
void* vftable;
|
||||
void* active;
|
||||
void* cap;
|
||||
void* on;
|
||||
void* move;
|
||||
void* widget;
|
||||
};
|
||||
|
||||
class ComponentsManager
|
||||
{
|
||||
public:
|
||||
ComponentsManager();
|
||||
~ComponentsManager();
|
||||
void Initialize();
|
||||
void Update();
|
||||
void UpdateInput();
|
||||
void OnFocusGain();
|
||||
void OnFocusLost();
|
||||
void Dispose();
|
||||
|
||||
inline bool GetIsInputEmulatorUsed() { return isInputEmulatorUsed; };
|
||||
inline void SetIsInputEmulatorUsed(bool value) { isInputEmulatorUsed = value; };
|
||||
|
||||
inline bool GetUpdateGameInput() { return updateGameInput; };
|
||||
inline void SetUpdateGameInput(bool value) { updateGameInput = value; }
|
||||
|
||||
inline bool IsDwGuiActive() { return dwGuiDisplay->active != nullptr; };
|
||||
inline bool IsDwGuiHovered() { return dwGuiDisplay->on != nullptr; };
|
||||
|
||||
private:
|
||||
DwGuiDisplay* dwGuiDisplay;
|
||||
|
||||
bool isInputEmulatorUsed = false;
|
||||
bool updateGameInput = true;
|
||||
|
||||
float elpasedTime;
|
||||
Utilities::Stopwatch updateStopwatch;
|
||||
std::vector<EmulatorComponent*> components;
|
||||
|
||||
void ParseAddComponents();
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user