pause: menu code cleanup

This commit is contained in:
somewhatlurker
2019-10-23 05:36:27 +11:00
parent d7ca0637f5
commit 98a6fec7ac
2 changed files with 87 additions and 56 deletions
@@ -59,16 +59,13 @@ namespace TLAC::Components
static const uint32_t contentLayer = 0x19; // same as startup screen
static bool showUI;
static unsigned int menuPos;
static unsigned int mainMenuPos; // syncs to menuPos when menuSet == menuset_main (used for restoring on back)
static unsigned int menuSet;
int triangleAet;
int squareAet;
int crossAet;
int circleAet;
static std::chrono::time_point<std::chrono::high_resolution_clock> menuItemSelectTime;
static std::chrono::time_point<std::chrono::high_resolution_clock> menuItemMoveTime; // used for animation
enum menusets
{
@@ -76,29 +73,80 @@ namespace TLAC::Components
MENUSET_SEVOL = 1,
};
static void mainmenu() { menuSet = MENUSET_MAIN; menuPos = mainMenuPos; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
struct menuItem
{
std::string name;
void(*callback)();
bool keyRepeat; // unimplemented
menuItem(std::string _name, void(*_callback)(), bool _keyRepeat)
{
name = _name;
callback = _callback;
keyRepeat = _keyRepeat;
}
};
struct menuSet
{
std::string name;
std::vector<menuItem> items;
};
static int curMenuPos;
static int mainMenuPos; // syncs to menuPos when menuSet == menuset_main (used for restoring on back)
static menusets curMenuSet;
static void mainmenu() { curMenuSet = MENUSET_MAIN; curMenuPos = mainMenuPos; menuItemMoveTime = std::chrono::high_resolution_clock::now(); };
static void unpause() { pause = false; };
//static void restart() { *(uint8_t*)0x140d0b538 = 1; unpause(); }
static void giveup() { giveUp = true; };
static void sevolmenu() { menuSet = MENUSET_SEVOL; menuPos = 1; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
static void sevolmenu() { curMenuSet = MENUSET_SEVOL; curMenuPos = 1; menuItemMoveTime = std::chrono::high_resolution_clock::now(); };
static void sevolplus() { setSEVolume(10); };
static void sevolminus() { setSEVolume(-10); };
// defined as an array now so submenus could be added
std::vector<std::pair<std::string, void(*)()>> menuItems[2] = {
// not sure how to make this static for consistency so whatever
menuSet menu[2] = {
{
std::pair<std::string, void(*)()>(std::string("RESUME"), &unpause),
//std::pair<std::string, void(*)()>(std::string("RESTART"), &restart),
std::pair<std::string, void(*)()>(std::string("SE VOLUME"), &sevolmenu),
std::pair<std::string, void(*)()>(std::string("GIVE UP"), &giveup),
"PAUSED",
{
{ "RESUME", unpause, false },
//{ "RESTART", restart, false },
{ "SE VOLUME", sevolmenu, false },
{ "GIVE UP", giveup, false },
}
},
{
std::pair<std::string, void(*)()>(std::string("+"), &sevolplus),
std::pair<std::string, void(*)()>(std::string("XX"), &mainmenu),
std::pair<std::string, void(*)()>(std::string("-"), &sevolminus),
}
"SE VOLUME",
{
{ "+", sevolplus, true },
{ "XX", mainmenu, false },
{ "-", sevolminus, true },
}
},
};
void setMenuPos(menusets set, int pos)
{
if (set >= 0 && set < _countof(menu))
curMenuSet = set;
else
curMenuSet = MENUSET_MAIN;
if (pos < 0)
pos = menu[curMenuSet].items.size() - 1;
else if (pos >= menu[curMenuSet].items.size())
pos = 0;
curMenuPos = pos;
if (curMenuSet == MENUSET_MAIN)
mainMenuPos = curMenuPos;
menuItemMoveTime = std::chrono::high_resolution_clock::now();
}
};
}