ShaderPatch: add patch config, copy lyb's toon shader improvements
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@@ -29,6 +29,139 @@ void NopBytes(void* address, unsigned int num)
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}
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void loadGpuName()
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{
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NvAPI_QueryInterface = (void*(*)(unsigned int offset))GetProcAddress(LoadLibrary("nvapi64.dll"), "nvapi_QueryInterface");
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if (NvAPI_QueryInterface == nullptr)
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{
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gpuName = "Other";
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return;
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}
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NvAPI_Initialize = (int(*)())NvAPI_QueryInterface(0x0150E828);
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NvAPI_Unload = (int(*)()) NvAPI_QueryInterface(0xD22BDD7E);
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NvAPI_EnumPhysicalGPUs = (int(*)(int64_t** handle, int* count))NvAPI_QueryInterface(0xE5AC921F);
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NvAPI_GPU_GetShortName = (int(*)(int64_t* handle, char* name))NvAPI_QueryInterface(0xD988F0F3);
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if (NvAPI_Initialize == nullptr ||
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NvAPI_Unload == nullptr ||
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NvAPI_EnumPhysicalGPUs == nullptr ||
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NvAPI_GPU_GetShortName == nullptr)
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{
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gpuName = "Unknown";
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return;
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}
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int64_t* hdlGpu[64] = { 0 };
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int nGpu = 0;
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NvAPI_Initialize();
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NvAPI_EnumPhysicalGPUs(hdlGpu, &nGpu);
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//printf("[ShaderPatch] nGpu: %d\n", nGpu);
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if (nGpu < 1)
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{
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gpuName = "Unknown";
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NvAPI_Unload();
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return;
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}
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char nameBuf[64];
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NvAPI_GPU_GetShortName(hdlGpu[0], nameBuf);
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NvAPI_Unload();
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gpuName = nameBuf;
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return;
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}
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void LoadConfig()
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{
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std::ifstream fileStream(CONFIG_FILE_STRING);
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if (!fileStream.is_open())
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return;
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std::string line;
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std::string section = "patches";
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// check for BOM
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std::getline(fileStream, line);
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if (line.size() >= 3 && line.rfind("\xEF\xBB\xBF", 0) == 0)
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fileStream.seekg(3);
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else
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fileStream.seekg(0);
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while (std::getline(fileStream, line))
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{
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if (line.size() <= 0 || line[0] == '#' || (line.size() >= 2 && line.rfind("//", 0) == 0))
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continue;
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if (line[0] == '[') // section name
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{
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size_t endIdx = line.find(']');
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section = line.substr(1, endIdx - 1);
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std::transform(section.begin(), section.end(), section.begin(), ::tolower);
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continue;
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}
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std::vector<std::string> equalSplit = SplitString(line, "=");
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if (equalSplit.size() < 2) continue;
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if (section == "patches")
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{
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ShaderPatchInfo patch = ShaderPatchInfo();
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patch.fileRegex = equalSplit[0];
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std::vector<std::string> rules = SplitString(equalSplit[1], "||");
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if (rules.size() < 1) continue; // probably will never trigger but whatever
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for (std::string &rule : rules)
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{
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if (rule.size() >= 5 && rule.rfind("arch:", 0) == 0)
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{
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rule.erase(0, 5);
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patch.archs = SplitString(rule, ",");
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}
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else if (rule.size() >= 4 && rule.rfind("cfg:", 0) == 0)
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{
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rule.erase(0, 4);
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// force cfg key to lower because ini shouldn't be case sensitive
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std::transform(rule.begin(), rule.end(), rule.begin(), ::tolower);
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patch.cfg = rule;
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}
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else if (rule.size() >= 5 && rule.rfind("from:", 0) == 0)
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{
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rule.erase(0, 5);
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patch.dataRegex = rule;
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}
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else if (rule.size() >= 3 && rule.rfind("to:", 0) == 0)
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{
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rule.erase(0, 3);
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patch.dataReplace = rule;
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}
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}
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patchesVec.push_back(patch);
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}
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else if (section == "config")
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{
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equalSplit[1] = TrimString(equalSplit[1], " \t");
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if (equalSplit[1] != "0") // ignore when == 0 to allow disabling via checkbox
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{
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// force cfg key to lower because ini shouldn't be case sensitive
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std::transform(equalSplit[0].begin(), equalSplit[0].end(), equalSplit[0].begin(), ::tolower);
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configMap.insert(std::pair<std::string, std::string>(equalSplit[0], equalSplit[1]));
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}
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}
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}
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fileStream.close();
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}
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void hookedLoadFromFarcThunk(FArchivedFile** ppFile)
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{
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loadFromFarcThunk(ppFile);
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@@ -46,22 +179,39 @@ void hookedLoadFromFarcThunk(FArchivedFile** ppFile)
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for (ShaderPatchInfo &patch : patchesVec)
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{
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bool archMatches = false;
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for (std::string &arch : patch.archs)
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if (patch.archs.size() > 0)
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{
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if (gpuName.size() >= arch.size() && gpuName.rfind(arch, 0) == 0)
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for (std::string &arch : patch.archs)
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{
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archMatches = true;
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break;
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if (gpuName.size() >= arch.size() && gpuName.rfind(arch, 0) == 0)
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{
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archMatches = true;
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break;
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}
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}
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}
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else
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{
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archMatches = true;
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}
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if (archMatches && std::regex_match(file.fileName.GetCharBuf(), patch.fileRegex))
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bool cfgMatches = false;
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if (patch.cfg.length() == 0 || configMap.find(patch.cfg) != configMap.end())
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{
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cfgMatches = true;
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}
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if (archMatches && cfgMatches && std::regex_match(file.fileName.GetCharBuf(), patch.fileRegex))
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{
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if (modifiedStr.length() == 0)
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modifiedStr = std::string(file.data, file.dataSize);
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modifiedStr = std::regex_replace(modifiedStr, patch.dataRegex, patch.dataReplace);
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if (patch.cfg.length() > 0)
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{
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modifiedStr = StringReplace(modifiedStr, "<cfg>", configMap[patch.cfg]);
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}
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}
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}
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