launcher: fix default values of some options,
restore "are you sure" save message when an option has been changed, remove "are you sure" save message on apply button
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@@ -51,6 +51,7 @@ namespace Launcher {
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int screenresY = 3;
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for (ConfigOptionBase* option : screenResolutionArray)
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{
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option->hasChanged = ConfigHasChanged;
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screenresY += option->AddToPanel(panel_ScreenRes, 12, screenresY, toolTip1);
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}
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((ComboBox^)ComboBox::FromHandle(DisplayModeDropdown->mainControlHandle))->SelectedIndexChanged += gcnew System::EventHandler(this, &ui::DisplayTypeChangedHandler);
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@@ -66,6 +67,7 @@ namespace Launcher {
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int intresY = 3;
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for (ConfigOptionBase* option : internalResolutionArray)
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{
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option->hasChanged = ConfigHasChanged;
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intresY += option->AddToPanel(panel_IntRes, 12, intresY, toolTip1);
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}
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((CheckBox^)CheckBox::FromHandle(InternalResolutionCheckbox->mainControlHandle))->CheckedChanged += gcnew System::EventHandler(this, &ui::InternalResEnabledChangedHandler);
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@@ -81,6 +83,7 @@ namespace Launcher {
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int optionsY = 3;
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for (ConfigOptionBase* option : optionsArray)
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{
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option->hasChanged = ConfigHasChanged;
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optionsY += option->AddToPanel(panel_Patches, 12, optionsY, toolTip1);
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}
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this->panel_Patches->ResumeLayout(false);
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@@ -94,6 +97,7 @@ namespace Launcher {
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int playerdataY = 3;
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for (ConfigOptionBase* option : playerdataArray)
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{
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option->hasChanged = ConfigHasChanged;
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playerdataY += option->AddToPanel(panel_Playerdata, 12, playerdataY, toolTip1);
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}
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this->panel_Playerdata->ResumeLayout(false);
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@@ -107,6 +111,7 @@ namespace Launcher {
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int componentsY = 3;
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for (ConfigOptionBase* component : componentsArray)
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{
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component->hasChanged = ConfigHasChanged;
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componentsY += component->AddToPanel(panel_Components, 12, componentsY, toolTip1);
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}
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this->panel_Components->ResumeLayout(false);
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@@ -488,6 +493,8 @@ namespace Launcher {
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this->Name = L"ui";
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this->StartPosition = System::Windows::Forms::FormStartPosition::CenterScreen;
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this->Text = L"PD Launcher";
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this->FormClosing += gcnew System::Windows::Forms::FormClosingEventHandler(this, &ui::Ui_FormClosing);
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this->FormClosed += gcnew System::Windows::Forms::FormClosedEventHandler(this, &ui::Ui_FormClosed);
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this->Load += gcnew System::EventHandler(this, &ui::Ui_Load);
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this->groupBox_ScreenRes->ResumeLayout(false);
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this->tabControl->ResumeLayout(false);
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@@ -589,6 +596,24 @@ private: System::Void DisplayTypeChangedHandler(System::Object^ sender, System::
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}
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}
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}
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private: System::Void Ui_FormClosing(System::Object^ sender, System::Windows::Forms::FormClosingEventArgs^ e) {
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if (!*ConfigHasChanged)
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return;
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switch (SkinnedMessageBox::Show(this, "Do you want to save your settings?", "PD Launcher", MessageBoxButtons::YesNoCancel, MessageBoxIcon::Question))
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{
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case System::Windows::Forms::DialogResult::Yes:
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SaveSettings();
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break;
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case System::Windows::Forms::DialogResult::No:
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break;
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case System::Windows::Forms::DialogResult::Cancel:
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e->Cancel = true;
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break;
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}
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}
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private: System::Void Ui_FormClosed(System::Object^ sender, System::Windows::Forms::FormClosedEventArgs^ e) {
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// Prevents abnormal termination messages, remember that the game is still technically running and must be killed!
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TerminateProcess(GetCurrentProcess(), EXIT_SUCCESS);
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@@ -600,10 +625,16 @@ private: System::Void button_github_Click(System::Object^ sender, System::EventA
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System::Diagnostics::Process::Start("https://notabug.org/nastys/PD-Loader");
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}
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private: System::Void button_Apply_Click(System::Object^ sender, System::EventArgs^ e) {
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if (SkinnedMessageBox::Show(this, "Do you want to save your settings?", "PD Launcher", MessageBoxButtons::YesNo, MessageBoxIcon::Question) == System::Windows::Forms::DialogResult::Yes) SaveSettings();
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SaveSettings();
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}
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private: System::Void Ui_KeyDown(System::Object^ sender, System::Windows::Forms::KeyEventArgs^ e) {
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if (e->KeyCode == Keys::Escape) this->Close();
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}
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private: bool* ConfigHasChanged = new bool(false);/*
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private: System::Void ConfigChanged(System::Object^ sender, System::EventArgs^ e) {
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*ConfigHasChanged = true;
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}*/
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};
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}
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