launcher: fix config not saving when new ini file needs to be created for it (regression created when switching to simpleini)
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@@ -19,6 +19,15 @@ bool LoadIni(const wchar_t* filename, bool use_utf8=false)
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if (ini_reader.LoadFile(filename) != 0)
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{
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// if the path doesn't exist, this isn't an error so we can still save filename and return true
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// (writing config will create the file)
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DWORD dwAttrib = GetFileAttributesW(filename);
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if (dwAttrib == INVALID_FILE_ATTRIBUTES)
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{
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loaded_ini_file = filename;
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return true;
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}
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loaded_ini_file = L"";
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return false;
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}
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@@ -37,14 +37,12 @@ namespace Launcher {
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if (!IsLineInFile("[components]", COMPONENTS_FILE))
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{
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PrependFile("[components]\n", COMPONENTS_FILE);
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*ComponentsConfigChanged = true;
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}
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// if playerdata.ini has no section name, add one
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if (!IsLineInFile("[playerdata]", PLAYERDATA_FILE))
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{
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PrependFile("[playerdata]\n", PLAYERDATA_FILE);
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*PlayerdataConfigChanged = true;
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}
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// if keyconfig.ini has no section name, add one
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