tlac: rename DrawSprites stuff to Draw2D, use a better hook for it

This commit is contained in:
somewhatlurker
2019-10-22 00:56:45 +11:00
parent a90ae09e11
commit 84352bbbfa
7 changed files with 14 additions and 15 deletions
@@ -143,11 +143,11 @@ namespace TLAC::Components
}
}
void ComponentsManager::UpdateDrawSprites()
void ComponentsManager::UpdateDraw2D()
{
for (auto& component : components)
{
component->UpdateDrawSprites();
component->UpdateDraw2D();
}
}
@@ -28,7 +28,7 @@ namespace TLAC::Components
void Update();
void UpdateInput();
void UpdatePostInput();
void UpdateDrawSprites();
void UpdateDraw2D();
void OnFocusGain();
void OnFocusLost();
void Dispose();
@@ -17,7 +17,7 @@ namespace TLAC::Components
virtual void UpdateInput() {};
virtual void UpdatePostInput() {};
virtual void UpdateDrawSprites() {};
virtual void UpdateDraw2D() {};
virtual void OnFocusGain() {};
virtual void OnFocusLost() {};
@@ -209,7 +209,7 @@ namespace TLAC::Components
}
}
void Pause::UpdateDrawSprites()
void Pause::UpdateDraw2D()
{
if (isPaused && showUI)
{
@@ -20,7 +20,7 @@ namespace TLAC::Components
virtual void Initialize(ComponentsManager*) override;
virtual void Update() override;
virtual void UpdatePostInput() override;
virtual void UpdateDrawSprites() override;
virtual void UpdateDraw2D() override;
static bool pause; // set pause to change pause state
static bool giveUp; // set give up to end current song