2.6.5: macOS and Linux fixes, fix refl/refr patches
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@@ -167,7 +167,7 @@ class PatchApplier710 : public PatchApplier {
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if (nPDLoaderText && !nHideFreeplay)
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{
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InjectCode((void*)0x00000001409F61F0, { 0x50, 0x44, 0x20, 0x4C, 0x6F, 0x61, 0x64, 0x65, 0x72,
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0x20, 0x32, 0x2E, 0x36, 0x2E, 0x34,
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0x20, 0x32, 0x2E, 0x36, 0x2E, 0x35,
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0x00});
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printf("[Patches] Show PD Loader text\n");
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}
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@@ -650,12 +650,14 @@ class PatchApplier710 : public PatchApplier {
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}
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// patch refract and reflect buffer sizes
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if (nRefractResWidth != 512 && nRefractResHeight != 256)
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if (nRefractResWidth != 512 || nRefractResHeight != 256)
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{
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InjectCode((void*)(0x140a24424), std::vector<uint8_t>((uint8_t*)&nRefractResWidth, (uint8_t*)((int64_t)&nRefractResWidth + 4)));
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InjectCode((void*)(0x140a24428), std::vector<uint8_t>((uint8_t*)&nRefractResHeight, (uint8_t*)((int64_t)&nRefractResHeight + 4)));
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printf("[Patches] Refraction resolution patched.\n");
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}
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if (nReflectResWidth != 512 && nReflectResHeight != 256)
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if (nReflectResWidth != 512 || nReflectResHeight != 256)
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{
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InjectCode((void*)(0x140a2443c), std::vector<uint8_t>((uint8_t*)&nReflectResWidth, (uint8_t*)((int64_t)&nReflectResWidth + 4)));
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InjectCode((void*)(0x140a24440), std::vector<uint8_t>((uint8_t*)&nReflectResHeight, (uint8_t*)((int64_t)&nReflectResHeight + 4)));
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@@ -697,6 +699,8 @@ class PatchApplier710 : public PatchApplier {
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InjectCode((void*)(0x14050294d), { 0x89, 0x01 }); // MOV dword ptr [RCX], EAX
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InjectCode((void*)(0x14050294f), { 0xc3 }); // RET
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}
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printf("[Patches] Reflection resolution patched.\n");
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}
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// lag compensation
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