diff --git a/source-code/source/plugins/Launcher/ui.h b/source-code/source/plugins/Launcher/ui.h index 646deb0..a6c5350 100644 --- a/source-code/source/plugins/Launcher/ui.h +++ b/source-code/source/plugins/Launcher/ui.h @@ -200,10 +200,10 @@ namespace Launcher { this->labelGPU->LinkColor = System::Drawing::Color::Lime; } } - else if (gpuModel->StartsWith("G") && version[0] >= '4') + else if (version[0] >= '4') { - this->labelGPU->Text += "Issues: GPU too new.\n(Click for more information)"; - GPUIssueText = "It looks like your GPU may be too new. Good news: the game should be capable of running, but shader patches (probably needed) don't support it yet.\nYou will likely see lines/noise on important character shaders and some minor stage shaders.\nPlease report any issues so that ShaderPatch can be updated."; + this->labelGPU->Text += "Issues: GPU may be too new.\n(Click for more information)"; + GPUIssueText = "It looks like your GPU may be too new. Only up to Turing (GTX 16xx/RTX 20xx) is currently supported.\nGood news: the game should be capable of running, but shader patches (probably needed) may not support it yet.\nYou will likely see lines/noise on important character shaders and some minor stage shaders.\nPlease report any issues so that ShaderPatch can be updated."; this->labelGPU->LinkColor = System::Drawing::Color::Orange; } else if (gpuModel->StartsWith("G") || gpuModel->StartsWith("NV") || gpuModel->StartsWith("NB") || gpuModel->StartsWith("N10") || gpuModel->StartsWith("MCP"))