Add partial PSEUDO unlock patch
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@@ -38,7 +38,7 @@ Hide_Volume=0
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#Disable the error banner
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No_Error=1
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#Freeze the timer
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No_Timer_Sprite=1
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No_Timer=1
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#Disable the timer sprite
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No_Timer_Sprite=1
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#Allow using a real arcade slider attached to COM11
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@@ -48,6 +48,8 @@ Hardware_Slider=0
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Enhanced_Stage_Manager=0
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#Use encore stages or not
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Enhanced_Stage_Manager_Encore=1
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#Unlock PSEUDO modules (incomplete, will default to Miku)
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Unlock_Pseudo=0
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[Graphics]
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# Set to -1 to unlock the frame rate.
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@@ -174,6 +174,9 @@ ConfigOptionBase* optionsArray[] = {
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new NumericOption(L"Enhanced_Stage_Manager", PATCHES_SECTION, CONFIG_FILE, L"Number of stages:", L"Set the number of stages (0 = default).", 0, 0, INT_MAX),
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new OptionMetaSpacer(8),
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new BooleanOption(L"unlock_pseudo", PATCHES_SECTION, CONFIG_FILE, L"Unlock PSEUDO modules (incomplete)", L"Lets you play any PV with any performer.\n(incomplete, recommended modules will default to Miku)", false, false),
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new OptionMetaSpacer(8),
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new BooleanOption(L"hardware_slider", PATCHES_SECTION, CONFIG_FILE, L"Use Hardware Slider", L"Enable this if using a real arcade slider.\n(set the slider to port COM11)", false, false),
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new OptionMetaSpacer(8),
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@@ -140,6 +140,7 @@ void ApplyPatches() {
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auto nNoTimerSprite = GetPrivateProfileIntW(L"patches", L"no_timer_sprite", TRUE, CONFIG_FILE);
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auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
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auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
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auto nUnlockPseudo = GetPrivateProfileIntW(L"patches", L"unlock_pseudo", FALSE, CONFIG_FILE);
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auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
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// Replace the hardcoded videos with MP4s, if they exist
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@@ -324,6 +325,15 @@ void ApplyPatches() {
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printf("[Patches] Enhanced Stage Manager enabled\n");
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}
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// Unlock PSEUDO modules (which will all default to Miku, unless we also patch them to match the first performer)
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if (nUnlockPseudo)
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{
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InjectCode((void*)0x0000000140A21770, { 0x56, 0x4F, 0x43, 0x41, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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InjectCode((void*)0x0000000140A21780, { 0x56, 0x4F, 0x43, 0x41, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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InjectCode((void*)0x0000000140A21790, { 0x56, 0x4F, 0x43, 0x41, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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InjectCode((void*)0x0000000140A217A0, { 0x56, 0x4F, 0x43, 0x41, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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InjectCode((void*)0x0000000140A217B0, { 0x56, 0x4F, 0x43, 0x41, 0x4C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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}
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// The original slider update needs to run for hardware sliders to work -- only patch it when using emulation
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if (!nHardwareSlider)
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{
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