use proper syntax for accessing vector data

This commit is contained in:
somewhatlurker
2019-10-21 13:55:25 +11:00
parent 39d2f18c3f
commit 783f768650
@@ -41,10 +41,10 @@ namespace TLAC::Components
void Pause::saveOldPatchOps()
{
origAetMovOp.resize(8);
memcpy(&origAetMovOp[0], aetMovPatchAddress, 8);
memcpy(origAetMovOp.data(), aetMovPatchAddress, 8);
origFramespeedOp.resize(4);
memcpy(&origFramespeedOp[0], framespeedPatchAddress, 4);
memcpy(origFramespeedOp.data(), framespeedPatchAddress, 4);
}
void Pause::Initialize(ComponentsManager*)