playerdata: add level_plate_effect, slidertouch_se_equip, border_rival

This commit is contained in:
somewhatlurker
2019-09-23 23:08:48 +10:00
parent 268859a213
commit 74370d6a05
5 changed files with 20 additions and 5 deletions
@@ -8,12 +8,15 @@ namespace TLAC::Components
std::string *PlayerName;
std::string* LevelName;
int LevelPlateId;
int LevelPlateEffect;
int SkinEquip;
int BtnSeEquip;
int SlideSeEquip;
int ChainslideSeEquip;
int SlidertouchSeEquip;
bool ShowGreatClearBorder;
bool ShowExcellentClearBorder;
bool ShowRivalClearBorder;
bool UseCard;
bool GameModifierOptions;
bool ActionSE;