删除 'source-code/source/plugins/TLAC/Input/DirectInput/GenericUsbInput.h'

This commit is contained in:
zsccat
2020-06-04 12:58:36 +00:00
parent 90b877c1ea
commit 7016f73128
@@ -1,53 +0,0 @@
#pragma once
#include "../Controller.h"
#include "../../IInputDevice.h"
#include "GuState.h"
namespace TLAC::Input
{
class GenericUsbInput : public Controller, public IInputDevice
{
public:
GenericUsbInput();
~GenericUsbInput();
static bool TryInitializeInstance();
bool Initialize();
bool PollInput() override;
bool IsDown(GuButton button);
bool IsUp(GuButton button);
bool IsTapped(GuButton button);
bool IsReleased(GuButton button);
bool WasDown(GuButton button);
bool WasUp(GuButton button);
inline GuJoystick GetLeftStick() { return currentState.LeftStick; };
inline GuJoystick GetRightStick() { return currentState.RightStick; };
inline GuJoystick GetDpad() { return currentState.Dpad.Stick; };
static inline bool InstanceInitialized() { return instance != nullptr; };
static inline GenericUsbInput* GetInstance() { return instance; };
static inline void DeleteInstance() { delete instance; instance = nullptr; };
private:
static GenericUsbInput* instance;
GuState lastState;
GuState currentState;
const float triggerThreshold = 0.5f;
const float joystickThreshold = 0.5f;
const float dpadThreshold = 0.5f;
inline float NormalizeTrigger(long value) { return (float)value / USHRT_MAX; };
inline float NormalizeStick(long value) { return (float)value / USHRT_MAX * 2.0f - 1.0f; };
inline GuJoystick NormalizeStick(long x, long y) { return GuJoystick(NormalizeStick(x), NormalizeStick(y)); };
void UpdateInternalGuState(GuState &state);
bool MatchesDirection(GuJoystick joystick, GuDirection directionEnum, float threshold);
bool GetButtonState(GuState &state, GuButton button);
};
}