use latest installed win 10 sdk instead of specific version
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@@ -13,7 +13,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>{C07E495E-A16F-48FA-80E4-0296B5234F0B}</ProjectGuid>
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<RootNamespace>ShaderPatch</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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