From 567324ec9c1ad2576c26cdce347e7da766a0ae60 Mon Sep 17 00:00:00 2001 From: somewhatlurker <52014015+somewhatlurker@users.noreply.github.com> Date: Tue, 3 Sep 2019 02:23:43 +1000 Subject: [PATCH] render: set fps limit on display func instead --- source-code/source/plugins/Render/framework.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source-code/source/plugins/Render/framework.h b/source-code/source/plugins/Render/framework.h index 084cd0b..9bc848f 100644 --- a/source-code/source/plugins/Render/framework.h +++ b/source-code/source/plugins/Render/framework.h @@ -7,7 +7,7 @@ static int(__cdecl* divaCreateWindow)(const char* title, void(__cdecl* exitfunc)(int)) = (int(__cdecl*)(const char* title, void(__cdecl * exitfunc)(int)))0x140194D00; __int64 (__fastcall* divaParseParameters)(int a1, __int64* a2) = (__int64(__fastcall*)(int a1, __int64* a2))0x140193630; -__int64(__fastcall* divaEngineUpdate)(__int64 a1) = (__int64(__fastcall*)(__int64 a1))0x140194D20; +__int64(__fastcall* divaEngineUpdate)(__int64 a1) = (__int64(__fastcall*)(__int64 a1))0x140194CD0; uint8_t* fullScreenFlag = (uint8_t*)0x140EDA5D1; DWORD* resolutionType = (DWORD*)0x140EDA5D4;