From 4fc2af2878c8232cec50825a1a7c907d890befdd Mon Sep 17 00:00:00 2001 From: nastys <7950891+nastys@users.noreply.github.com> Date: Mon, 23 Sep 2024 08:38:30 +0200 Subject: [PATCH] Update reflection resolution options --- source-code/source/plugins/Launcher/framework.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source-code/source/plugins/Launcher/framework.h b/source-code/source/plugins/Launcher/framework.h index 8d3d1ee..018a07c 100644 --- a/source-code/source/plugins/Launcher/framework.h +++ b/source-code/source/plugins/Launcher/framework.h @@ -172,7 +172,7 @@ ConfigOptionBase* graphicsArray[] = { new DropdownOption(L"MAG", GRAPHICS_SECTION, CONFIG_FILE, L"Filter:", L"Image filter.\n\nBilinear: default filter\nNearest-neighbour: sharpest, but blocky\nSharpen: sharp filter\nCone: smooth filter", 0, std::vector({ L"Bilinear", L"Nearest-neighbour", L"Sharpen", L"Cone" })), new BooleanOption(L"DOF", GRAPHICS_SECTION, CONFIG_FILE, L"Depth of Field", L"Blurs the background. Disable for better performance.", true, false), new BooleanOption(L"reflections", GRAPHICS_SECTION, CONFIG_FILE, L"Reflections", L"Enable or disable reflections.", true, false), - new ResolutionOption(L"reflect_res_width", L"reflect_res_height", GRAPHICS_SECTION, CONFIG_FILE, L"Reflection Res:", L"Sets the reflection buffer resolution (instead of 512x256).", resolution(512, 256), std::vector({resolution(256,256), resolution(512,256), resolution(512,512), resolution(1024,1024), resolution(2048,2048), resolution(4096,4096)}), true, RESOPT_NONE), + new ResolutionOption(L"reflect_res_width", L"reflect_res_height", GRAPHICS_SECTION, CONFIG_FILE, L"Reflection Res:", L"Sets the reflection buffer resolution (instead of 512x256).", resolution(512, 256), std::vector({resolution(256,256), resolution(512,256), resolution(512,512), resolution(640,480), resolution(854,480), resolution(960,540), resolution(1280,720), resolution(1366,768), resolution(1600,900), resolution(1920,1080), resolution(2560,1440), resolution(3200,1800), resolution(3840,2160), resolution(5120,2880), resolution(7680,4320)}), true, RESOPT_NONE), new ResolutionOption(L"refract_res_width", L"refract_res_height", GRAPHICS_SECTION, CONFIG_FILE, L"Refraction Res:", L"Sets the refraction buffer resolution (instead of 512x256).", resolution(512, 256), std::vector({resolution(256,256), resolution(512,256), resolution(512,512), resolution(1024,1024), resolution(2048,2048), resolution(4096,4096)}), true, RESOPT_NONE), new BooleanOption(L"shadows", GRAPHICS_SECTION, CONFIG_FILE, L"Shadows", L"Enable or disable shadows.", true, false), new ResolutionOption(L"shadow_res_width", L"shadow_res_height", GRAPHICS_SECTION, CONFIG_FILE, L"Shadow Res:", L"Sets the shadow buffer resolution (instead of 2048x2048).", resolution(2048, 2048), std::vector({resolution(256,256), resolution(512,512), resolution(1024,1024), resolution(2048,2048), resolution(4096,4096), resolution(8192,8192)}), true, RESOPT_NONE), @@ -559,4 +559,4 @@ extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void) extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void) { return L"PD Launcher is the window you currently have open.\nYou can disable it if you want, but you'll need to edit config.ini if you ever want to re-enable it."; -} \ No newline at end of file +}