From 4c5e7e1229d719411e1e77f75469643362c16cc8 Mon Sep 17 00:00:00 2001 From: somewhatlurker <52014015+somewhatlurker@users.noreply.github.com> Date: Mon, 30 Nov 2020 16:54:53 +1100 Subject: [PATCH] tlac drawing: proportional flag --- source-code/source/plugins/TLAC/Utilities/Drawing.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source-code/source/plugins/TLAC/Utilities/Drawing.h b/source-code/source/plugins/TLAC/Utilities/Drawing.h index d4cdf1e..41ee688 100644 --- a/source-code/source/plugins/TLAC/Utilities/Drawing.h +++ b/source-code/source/plugins/TLAC/Utilities/Drawing.h @@ -50,7 +50,7 @@ namespace TLAC::Utilities uint16_t height1; uint16_t zero1; // ? uint16_t zero2; // ? - uint8_t zero3; // some kind of flag, but seems unused + uint8_t proportional; // game always sets this to 0 }; struct FontInfo @@ -58,7 +58,7 @@ namespace TLAC::Utilities uint32_t fontId; uint8_t padding04[0x4]; RawFont* rawfont; - uint16_t flag10; // (zero3 != 0 && padding38[0] != 0) ? 2 : (metric08 != metric09 ? 1 : 0) + uint16_t flag10; // (proportional != 0 && layoutParam1 != 0) ? 2 : (layoutParam2NumOverDiv != 1 ? 1 : 0) uint8_t padding12[0x02]; float width1; float height1;