From 4ba7e006ad1ae13cf6efad239fed16ea9708bf19 Mon Sep 17 00:00:00 2001 From: somewhatlurker <52014015+somewhatlurker@users.noreply.github.com> Date: Wed, 9 Oct 2019 19:05:07 +1100 Subject: [PATCH] launcher: make detection of too new gpus more specific --- source-code/source/plugins/Launcher/ui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source-code/source/plugins/Launcher/ui.h b/source-code/source/plugins/Launcher/ui.h index a6c5350..58d27ce 100644 --- a/source-code/source/plugins/Launcher/ui.h +++ b/source-code/source/plugins/Launcher/ui.h @@ -200,7 +200,7 @@ namespace Launcher { this->labelGPU->LinkColor = System::Drawing::Color::Lime; } } - else if (version[0] >= '4') + else if (version[0] >= '4' && gpuModel->Length > 0 && !gpuModel->StartsWith("Unk") && !gpuModel->StartsWith("Oth")) { this->labelGPU->Text += "Issues: GPU may be too new.\n(Click for more information)"; GPUIssueText = "It looks like your GPU may be too new. Only up to Turing (GTX 16xx/RTX 20xx) is currently supported.\nGood news: the game should be capable of running, but shader patches (probably needed) may not support it yet.\nYou will likely see lines/noise on important character shaders and some minor stage shaders.\nPlease report any issues so that ShaderPatch can be updated.";