frm: fix wind effect(?), increase motionSpeedMultiplier to 5
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@@ -19,6 +19,6 @@ namespace TLAC::Components
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float *frameSpeed;
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float *aetFrameDuration;
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float defaultAetFrameDuration;
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float motionSpeedMultiplier = 3.0;
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float motionSpeedMultiplier = 5.0;
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};
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}
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