make the card hack workaround configurable
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@@ -21,8 +21,9 @@ namespace TLAC::Components
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PlayerData* playerData;
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CustomPlayerData* customPlayerData;
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int lastPvId = -1;
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bool initPvId = false;
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bool pvModuleLoaded = false;
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bool initPvId = true;
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bool pvModuleLoaded = true;
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bool moduleCardWorkaround = false;
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int lastModState = 0;
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void ApplyPatch();
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void LoadConfig();
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