Render.dva: don't force WQHD

This commit is contained in:
nastys
2024-02-03 13:46:52 +01:00
committed by GitHub
parent d7dfc57192
commit 3b6bd03c49
@@ -286,14 +286,14 @@ BOOL APIENTRY DllMain(HMODULE hModule,
DetourTransactionBegin();
DetourUpdateThread(GetCurrentThread());
switch (game_version)
{
case 600:
DetourAttach(&(PVOID&)divaParseParameters_600, hookedParseParameters);
break;
default:
DetourAttach(&(PVOID&)divaParseParameters_710, hookedParseParameters);
}
//switch (game_version)
//{
//case 600:
// DetourAttach(&(PVOID&)divaParseParameters_600, hookedParseParameters);
// break;
//default:
// DetourAttach(&(PVOID&)divaParseParameters_710, hookedParseParameters);
//}
DetourTransactionCommit();
@@ -390,4 +390,4 @@ extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
{
return L"Applies window mode/size and FPS limiting.";
}
}