Options redesign; Rumble intensity; Dark fix; Remove OGL patches
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@@ -46,6 +46,16 @@ NPR1_HINT=NPR1 shader\n\nPress F9 to toggle.
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2D_HINT=Disable all 3D passes.\n\nWARNING: The extended data will be deleted unless Prevent Data Deletion is enabled. Don't enable on Intel GPUs, enable "Disable Extended Data" instead.
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# options
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SECTION_LOADER=Loader
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SECTION_COMPATIBILITY=Compatibility
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SECTION_PV_SELECTOR=PV Selector
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SECTION_ESM=Stages (Songs)
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SECTION_UI_ELM=UI Elements
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SECTION_PV_PATCHES=PV Patches
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SECTION_FRAMERATE=Framerate
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SECTION_CONTROLLER_OPTIONS=Controller Options
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SECTION_LAUNCHER=Launcher
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BUILTIN_PATCHES_NAME=Enable Built-In Patches
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BUILTIN_PATCHES_HINT=Enables the built-in patches, including the options below.
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CUSTOM_PATCHES_NAME=Enable Custom Patches
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@@ -89,7 +99,7 @@ NO_PV_UI_NAME=Disable PV UI
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NO_PV_UI_HINT=Remove the photo controls during PV playback.
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HIDE_PV_WATERMARK_NAME=Hide PV Watermark
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HIDE_PV_WATERMARK_HINT=Hide the watermark that's usually shown in PV viewing mode.
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STATUS_ICONS_NAME=Top-Right Corner Icons:
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STATUS_ICONS_NAME=Top-Right Network Icons:
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STATUS_ICONS_HINT=Set the state of card reader and network status icons.
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NO_LYRICS_NAME=Disable Lyrics
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NO_LYRICS_HINT=Disable showing lyrics.
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@@ -131,17 +141,16 @@ AUTOPAUSE_HINT=Pause when focus is lost.
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RUMBLE_NAME=XInput Rumble
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RUMBLE_HINT=Enables rumble during chainslides.
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XINPUT_RUMBLE_INTENSITY_LEFT_NAME=Left Motor Intensity
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XINPUT_RUMBLE_INTENSITY_LEFT_HINT=Default: 8000.
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XINPUT_RUMBLE_INTENSITY_RIGHT_NAME=Right Motor Intensity
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XINPUT_RUMBLE_INTENSITY_RIGHT_HINT=Default: 4000.
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XINPUT_PREFERRED_NAME=XInput Controller Num:
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XINPUT_PREFERRED_HINT=Sets the preferred XInput controller.\nIf unavailable, the next connected controller is used.
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HARDWARE_SLIDER_NAME=Use Hardware Slider
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HARDWARE_SLIDER_HINT=Enable this if using a real arcade slider.\n(set the slider to port COM11)
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OPENGL_PATCH_A_NAME=OpenGL Patch A
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OPENGL_PATCH_A_HINT=Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing.
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OPENGL_PATCH_B_NAME=OpenGL Patch B
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OPENGL_PATCH_B_HINT=Ignores some OpenGL-related errors. Don't use both patches at the same time unless you're know what you're doing.
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PREVENT_DATA_DELETION_NAME=Prevent Data Deletion
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PREVENT_DATA_DELETION_HINT=Prevents the game from deleting files.
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COMMAND_LINE_NAME=Command Line:
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