pause: cleanup, remove an unused hook
This commit is contained in:
@@ -151,14 +151,6 @@ namespace TLAC::Components
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}
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}
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void ComponentsManager::UpdatePostDraw()
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{
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for (auto& component : components)
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{
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component->UpdatePostDraw();
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}
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}
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void ComponentsManager::OnFocusGain()
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{
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for (auto& component : components)
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@@ -29,7 +29,6 @@ namespace TLAC::Components
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void UpdateInput();
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void UpdatePostInput();
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void UpdateDrawSprites();
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void UpdatePostDraw();
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void OnFocusGain();
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void OnFocusLost();
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void Dispose();
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@@ -18,7 +18,6 @@ namespace TLAC::Components
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virtual void UpdateInput() {};
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virtual void UpdatePostInput() {};
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virtual void UpdateDrawSprites() {};
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virtual void UpdatePostDraw() {};
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virtual void OnFocusGain() {};
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virtual void OnFocusLost() {};
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@@ -2,7 +2,6 @@
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#include "../Constants.h"
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#include "GameState.h"
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#include "Drawing.h"
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#include "Input/InputState.h"
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#include "GL/glut.h"
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#include "detours.h"
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#include <windows.h>
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@@ -17,12 +16,14 @@ namespace TLAC::Components
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bool Pause::showUI = true;
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unsigned int Pause::menuPos = 0;
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unsigned int Pause::mainMenuPos = 0;
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unsigned int Pause::menuSet = menuset_main;
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unsigned int Pause::menuSet = MENUSET_MAIN;
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std::chrono::time_point<std::chrono::high_resolution_clock> Pause::menuItemSelectTime;
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std::vector<uint8_t> Pause::origAetMovOp;
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std::vector<uint8_t> Pause::origFramespeedOp;
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std::vector<bool> Pause::streamPlayStates;
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bool(*divaGiveUpFunc)(void*) = (bool(*)(void* cls))GIVEUP_FUNC_ADDRESS;
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InputState* Pause::inputState;
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PlayerData* Pause::playerData;
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Pause::Pause()
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{
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@@ -37,13 +38,21 @@ namespace TLAC::Components
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return "pause";
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}
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void Pause::Initialize(ComponentsManager*)
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void Pause::saveOldPatchOps()
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{
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origAetMovOp.resize(8);
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memcpy(&origAetMovOp[0], aetMovPatchAddress, 8);
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origFramespeedOp.resize(4);
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memcpy(&origFramespeedOp[0], framespeedPatchAddress, 4);
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}
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void Pause::Initialize(ComponentsManager*)
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{
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inputState = (InputState*)(*(uint64_t*)INPUT_STATE_PTR_ADDRESS);
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playerData = (PlayerData*)PLAYER_DATA_ADDRESS;
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saveOldPatchOps();
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DetourTransactionBegin();
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DetourUpdateThread(GetCurrentThread());
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@@ -65,6 +74,7 @@ namespace TLAC::Components
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{
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((void(*)())DSC_PAUSE_FUNC_ADDRESS)();
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saveOldPatchOps();
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InjectCode(aetMovPatchAddress, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 });
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InjectCode(framespeedPatchAddress, { 0x0f, 0x57, 0xc0, 0xc3 }); // XORPS XMM0,XMM0; RET
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@@ -83,7 +93,7 @@ namespace TLAC::Components
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}
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menuPos = 0;
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menuSet = menuset_main;
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menuSet = MENUSET_MAIN;
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showUI = true;
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menuItemSelectTime = std::chrono::high_resolution_clock::now();
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isPaused = true;
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@@ -96,8 +106,6 @@ namespace TLAC::Components
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}
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else
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{
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InputState* inputState = (InputState*)(*(uint64_t*)INPUT_STATE_PTR_ADDRESS);
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if (inputState->Tapped.Buttons & JVS_SQUARE)
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showUI = !showUI;
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@@ -118,9 +126,9 @@ namespace TLAC::Components
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if (inputState->Tapped.Buttons & JVS_TRIANGLE)
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{
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if (menuSet != menuset_main)
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if (menuSet != MENUSET_MAIN)
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{
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menuSet = menuset_main;
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menuSet = MENUSET_MAIN;
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menuPos = mainMenuPos;
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menuItemSelectTime = std::chrono::high_resolution_clock::now();
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}
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@@ -128,7 +136,7 @@ namespace TLAC::Components
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menuPos %= menuItems[menuSet].size();
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if (menuSet == menuset_main)
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if (menuSet == MENUSET_MAIN)
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mainMenuPos = menuPos;
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// use released when unpausing from X so it doesn't trigger input
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@@ -139,14 +147,13 @@ namespace TLAC::Components
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if (inputState->Released.Buttons & JVS_CIRCLE)
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menuItems[menuSet][menuPos].second();
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if (menuSet == menuset_sevol)
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if (menuSet == MENUSET_SEVOL)
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{
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PlayerData* playerdata = (PlayerData*)PLAYER_DATA_ADDRESS;
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const char volformat[] = "%d";
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size_t size = snprintf(nullptr, 0, volformat, playerdata->act_vol) + 1;
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size_t size = snprintf(nullptr, 0, volformat, playerData->act_vol) + 1;
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char* buf = new char[size];
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snprintf(buf, size, volformat, playerdata->act_vol);
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menuItems[menuset_sevol][1].first = buf;
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snprintf(buf, size, volformat, playerData->act_vol);
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menuItems[MENUSET_SEVOL][1].first = buf;
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delete[] buf;
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}
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}
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@@ -300,7 +307,7 @@ namespace TLAC::Components
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dtParams.yCurrent = dtParams.yBegin;
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dtParams.colour = 0xffffffff;
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drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L"L/R:Move ");
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if (menuSet != menuset_main)
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if (menuSet != MENUSET_MAIN)
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{
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dtParams.colour = 0xff40ff40;
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drawTextW(&dtParams, (drawTextFlags)(DRAWTEXT_ENABLE_LAYOUT), L"△");
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@@ -324,7 +331,7 @@ namespace TLAC::Components
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bool Pause::isPauseKeyTapped()
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{
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return ((InputState*)(*(uint64_t*)INPUT_STATE_PTR_ADDRESS))->Tapped.Buttons & JVS_START;
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return inputState->Tapped.Buttons & JVS_START;
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}
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bool Pause::hookedGiveUpFunc(void* cls)
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@@ -348,11 +355,10 @@ namespace TLAC::Components
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void Pause::setSEVolume(int amount)
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{
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PlayerData* playerdata = (PlayerData*)PLAYER_DATA_ADDRESS;
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playerdata->act_vol += amount;
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if (playerdata->act_vol < 0) playerdata->act_vol = 0;
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if (playerdata->act_vol > 100) playerdata->act_vol = 100;
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playerdata->act_slide_vol = playerdata->act_vol;
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playerData->act_vol += amount;
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if (playerData->act_vol < 0) playerData->act_vol = 0;
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if (playerData->act_vol > 100) playerData->act_vol = 100;
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playerData->act_slide_vol = playerData->act_vol;
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}
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void Pause::InjectCode(void* address, const std::vector<uint8_t> data)
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@@ -2,6 +2,7 @@
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#include "../Constants.h"
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#include "EmulatorComponent.h"
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#include "PlayerData.h"
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#include "Input/InputState.h"
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#include <string>
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#include <vector>
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#include <chrono>
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@@ -31,6 +32,8 @@ namespace TLAC::Components
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static bool isPaused; // tracks internal state
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static void saveOldPatchOps();
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static std::vector<uint8_t> origAetMovOp;
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static constexpr uint8_t* aetMovPatchAddress = (uint8_t*)0x1401703b3;
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@@ -41,6 +44,9 @@ namespace TLAC::Components
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static void setSEVolume(int amount);
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static PlayerData* playerData;
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static InputState* inputState;
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static const int menuX = 640;
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static const int menuY = 360;
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static const int menuItemHeight = 36;
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@@ -55,15 +61,15 @@ namespace TLAC::Components
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enum menusets
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{
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menuset_main = 0,
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menuset_sevol = 1,
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MENUSET_MAIN = 0,
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MENUSET_SEVOL = 1,
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};
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static void mainmenu() { menuSet = menuset_main; menuPos = mainMenuPos; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
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static void mainmenu() { menuSet = MENUSET_MAIN; menuPos = mainMenuPos; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
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static void unpause() { pause = false; };
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static void giveup() { giveUp = true; };
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static void sevolmenu() { menuSet = menuset_sevol; menuPos = 1; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
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static void sevolmenu() { menuSet = MENUSET_SEVOL; menuPos = 1; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
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static void sevolplus() { setSEVolume(10); };
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static void sevolminus() { setSEVolume(-10); };
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@@ -20,7 +20,6 @@
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void(__cdecl* divaEngineUpdate)() = (void(__cdecl*)())0x14018CC40;
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void(__cdecl* divaEngineDrawSprites)(void* addr, int idk) = (void(__cdecl*)(void* addr, int idk))ENGINE_DRAW_SPRITES_ADDRESS;
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void(__cdecl* divaEngineFinishDraw)() = (void(__cdecl*)())ENGINE_FINISH_DRAW_ADDRESS;
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LRESULT CALLBACK MessageWindowProcessCallback(HWND, UINT, WPARAM, LPARAM);
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DWORD WINAPI WindowMessageDispatcher(LPVOID);
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@@ -133,11 +132,6 @@ namespace TLAC
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ComponentsManager.UpdateDrawSprites();
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}
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void UpdatePostDraw()
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{
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ComponentsManager.UpdatePostDraw();
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}
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void InitializeExtraSettings()
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{
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const LPCTSTR RESOLUTION_CONFIG_FILE_NAME = _T(".\\config.ini");
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@@ -361,12 +355,6 @@ void hookedEngineDrawSprites(void* addr, int idk)
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TLAC::UpdateDrawSprites();
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}
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void hookedEngineFinishDraw()
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{
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TLAC::UpdatePostDraw();
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divaEngineFinishDraw();
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}
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BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
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{
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HWND consoleHandle = GetConsoleWindow();
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@@ -393,11 +381,6 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReser
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DetourAttach(&(PVOID&)divaEngineDrawSprites, hookedEngineDrawSprites);
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DetourTransactionCommit();
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DetourTransactionBegin();
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DetourUpdateThread(GetCurrentThread());
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DetourAttach(&(PVOID&)divaEngineFinishDraw, hookedEngineFinishDraw);
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DetourTransactionCommit();
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TLAC::InitializeExtraSettings();
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TLAC::framework::Module = hModule;
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