[Patches] More graphics settings
This commit is contained in:
@@ -82,6 +82,8 @@ Card=0
|
||||
Hardware_Slider=0
|
||||
#Enable custom patches
|
||||
Custom_Patches=1
|
||||
#Prevent data deletion
|
||||
Prevent_Data_Deletion=0
|
||||
|
||||
[Graphics]
|
||||
# Set to -1 to unlock the frame rate.
|
||||
@@ -95,8 +97,24 @@ FPS.Limit.Verbose=0
|
||||
TAA=1
|
||||
# Morphological Anti-Aliasing
|
||||
MLAA=1
|
||||
# MAG Filter -- 0=default (bilinear), 1=nearest-neighbour, 2=sharpen, 3=cone (smooth)
|
||||
MAG=0
|
||||
# Depth of Field
|
||||
DOF=1
|
||||
# Reflections
|
||||
Reflections=1
|
||||
# Shadows
|
||||
Shadows=1
|
||||
# Transparent Meshes
|
||||
Punchthrough=1
|
||||
# Glare
|
||||
Glare=1
|
||||
# Shader
|
||||
Shader=1
|
||||
# Toon shader (press F9 to toggle) -- 0=default, 1=force on, 2=force off
|
||||
NPR1=0
|
||||
# Disable all 3D passes. WARNING: The extended data will be deleted unless Prevent Data Deletion is enabled.
|
||||
2D=0
|
||||
# FrameRateManager motion rate (fps)
|
||||
FRM.Motion.Rate=400
|
||||
|
||||
|
||||
Reference in New Issue
Block a user