new hook for UpdateDraw2D (should be compatible with DivaGL)
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@@ -8,7 +8,7 @@ constexpr uint8_t JNE_OPCODE = 0x85;
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//constexpr uint64_t ENGINE_UPDATE_HOOK_TARGET_ADDRESS = 0x000000014018CC40;
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constexpr uint64_t ENGINE_UPDATE_INPUT_ADDRESS = 0x000000014018CBB0;
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constexpr uint64_t ENGINE_DRAW_2D_ADDRESS = 0x0000000140501F70;
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constexpr uint64_t ENGINE_STAGE_DISP_SHADOW_ADDRESS = 0x0000000140649840;
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constexpr uint64_t ENGINE_FINISH_DRAW_ADDRESS = 0x0000000140192730;
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constexpr uint64_t CURRENT_GAME_STATE_ADDRESS = 0x0000000140EDA810;
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