ShaderPatch: separate data and user config
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[Config]
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# Patches to remove glitching with modern GPUs.
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# Appropriate patches will automatically be selected based on your GPU.
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Compat=1
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon: Adjusts toon shader lighting
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Toon=0
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# Specular Multiplier
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Toon_Val1=0.9
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# Specular Offset
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Toon_Val2=-0.5
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Eyes: Adjusts toon shader eyes
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Toon_Eyes=0
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Hair: Adjusts toon shader hair
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Toon_Hair=0
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# Diffuse Brightness
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Toon_Hair_Val1=1.25
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Lines: Adjusts toon shader outlines
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Toon_Lines=0
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# ???
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Toon_Lines_Val1=0.75
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# Thickness Multiplier(?)
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Toon_Lines_Val2=0.75
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# Thickness Offset(?)
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Toon_Lines_Val3=0.75
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# Debug patches:
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# Nametags
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# Adds comments with the shader file name to the shader text. Useful for debugging issues.
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# You only need to enable one of these.
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# `nametags2` is a bit faster, but the tags are placed at the end of the file and you may not like that.
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Nametags1=0
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Nametags2=0
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