From 04650239fa228547860e5a354fcf83735c893adf Mon Sep 17 00:00:00 2001 From: nastys <@> Date: Tue, 14 Sep 2021 16:18:44 +0200 Subject: [PATCH] [TLAC] Fix? coin&wireframe input --- .../plugins/TLAC/Components/Input/InputEmulator.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp index 194b9f3..ec29b6f 100644 --- a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp +++ b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp @@ -175,6 +175,12 @@ namespace TLAC::Components // repress held down buttons to not block input //inputState->Down.Buttons ^= inputState->Tapped.Buttons; + + if (CoinBinding->AnyTapped()) + addCoin(); + + if (WireframeBinding->AnyTapped()) + toggleWireframe(); } HoldState InputEmulator::GetHoldState() @@ -306,12 +312,6 @@ namespace TLAC::Components if (buttonTestFunc(RightBinding)) buttons |= JVS_R; - if (CoinBinding->AnyTapped()) - addCoin(); - - if (WireframeBinding->AnyTapped()) - toggleWireframe(); - return buttons; }