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更新了配置文件格式,原有的配置文件将被自动无缝迁移,详情请见新的配置文件中的注释(例外:`SlideJudgeTweak` 不再默认启用) 旧配置文件将被重命名备份,如果更新到此版本遇到 Bug 请联系我们 Updated configuration file schema. The old config file will be migrated automatically and seamlessly. See the comments in the new configuration file for details. (Except for `SlideJudgeTweak` is no longer enabled by default) Your old configuration file will be renamed as a backup. If you encounter any bug with this version, please contact us.
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using AquaMai.Core.Attributes;
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using AquaMai.Config.Attributes;
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using HarmonyLib;
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using Manager;
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namespace AquaMai.Mods.GameSystem;
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[ConfigSection(
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en: "Hold the bottom four buttons (3456) for quick retry (like in Freedom Mode, default non-utage only).",
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zh: "按住下方四个按钮(3456)快速重开本局游戏(像在 Freedom Mode 中一样,默认仅对非宴谱有效)")]
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[EnableGameVersion(23000)]
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public class QuickRetry
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{
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[ConfigEntry(
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en: "Force enable in Utage.",
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zh: "在宴谱中强制启用")]
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private static readonly bool enableInUtage = false;
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[HarmonyPrefix]
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[HarmonyPatch(typeof(Monitor.QuickRetry), "IsQuickRetryEnable")]
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public static bool OnQuickRetryIsQuickRetryEnable(ref bool __result)
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{
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if (enableInUtage)
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{
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__result = true;
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}
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else
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{
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var isUtageProperty = Traverse.Create(typeof(GameManager)).Property("IsUtage");
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__result = !isUtageProperty.PropertyExists() || !isUtageProperty.GetValue<bool>();
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}
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return false;
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}
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}
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