using System; namespace Abstractions.Handlers; public abstract partial class BaseHandler: IHandler { public HandlerDefinition Definition { get; set; } = null!; public virtual void Configure() { throw new NotImplementedException("Configure method not implemented."); } public virtual void Module(string module) { throw new NotImplementedException("Module not implemented."); } public virtual void Method(string method) { throw new NotImplementedException("Method not implemented."); } public virtual void GameCode(string code) { throw new NotImplementedException("GameCode not implemented."); } public virtual void MinVer(string minVer) { throw new NotImplementedException("MinVer not implemented."); } public virtual void MaxVer(string maxVer) { throw new NotImplementedException("MaxVer not implemented."); } }