4 Commits
Author SHA1 Message Date
Kayori 755c047693 Platform, plugin & account UX improvements
- Refactor handler dispatch to use a parsed GameModel instead of raw
  model strings (Handler.cs, HandlerService.cs, new GameModel.cs)
- Add a Unity asset-extraction subsystem (Abstractions/Extractors/Unity)
- Add WriteEventLogHandler, XrpcDouble serialization type
- Rename EaCoin*Handler -> *EaCoinHandler for naming consistency
- Add PIN/username update and forgot/reset password flows, with a
  console-logging IEmailSender until real email is wired up
- Add a settings page and a theming pass (theme tokens, tailwind config)
- Add plugin nav/route/UI-manifest frontend types
2026-09-06 15:12:50 +02:00
Kayori 7d2cc63899 Fix plugin deps loading and fix trying to load stupid Abstractions before the plugin dll. Fix plugin watcher a single redploy can take some time for a plugin so watcher gets confused 2026-08-12 23:21:37 +02:00
Kayori 7365eccaad Added operators to Xrpc types. Fixed plugin watcher to watch whole folder to fix when folder is deleted. Fix plugin watch fiering multiple times. 2026-08-10 10:11:04 +02:00
Kayori 54c6974cc2 Reworked plugin loading into per-plugin hot-reloadable containers (PluginRegistry/PluginSlot/PluginLoadContext/PluginWatcher), so plugins get their own mini service provider composed with the host's. Added a GraphQL API (HotChocolate) for card query/mutation. Added OpenAPI docs via Scalar. 2026-08-09 17:54:58 +02:00