Files

499 lines
22 KiB
Python

from datetime import datetime
import json, logging
from typing import Any, Dict, List
from core import CoreConfig
from .config import PokkenConfig
from .proto import jackal_pb2
from .database import PokkenData
from .const import PokkenConstants
class PokkenBase:
def __init__(self, core_cfg: CoreConfig, game_cfg: PokkenConfig) -> None:
self.core_cfg = core_cfg
self.game_cfg = game_cfg
self.version = 0
self.logger = logging.getLogger("pokken")
self.data = PokkenData(core_cfg)
async def handle_noop(self, request: Any) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = request.type
return res.SerializeToString()
async def handle_ping(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.PING
return res.SerializeToString()
async def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.REGISTER_PCB
pcbid = request.register_pcb.pcb_id
if not pcbid.isdigit() or len(pcbid) != 12 or \
not pcbid.startswith(f"{PokkenConstants.SERIAL_IDENT[0]}{PokkenConstants.SERIAL_REGIONS[0]}{PokkenConstants.SERIAL_ROLES[0]}{PokkenConstants.SERIAL_CAB_IDENTS[0]}"):
self.logger.warning(f"Bad PCBID {pcbid}")
res.result = 0
return res
netid = PokkenConstants.NETID_PREFIX[0] + pcbid[5:]
self.logger.info(f"Register PCB {pcbid} (netID {netid})")
minfo = await self.data.arcade.get_machine(netid)
if not minfo and not self.core_cfg.server.allow_unregistered_serials:
self.logger.warning(f"netID {netid} does not belong to any shop!")
res.result = 0
return res
elif not minfo:
self.logger.warning(f"Orphaned netID {netid} allowed to connect")
locid = 0
else:
locid = minfo['arcade']
regist_pcb = jackal_pb2.RegisterPcbResponseData()
regist_pcb.server_time = int(datetime.now().timestamp())
biwa_setting = {
"MatchingServer": {
"host": f"https://{self.game_cfg.server.hostname}",
"port": self.game_cfg.ports.game,
"url": "/pokken/matching",
},
"StunServer": {
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
},
"TurnServer": {
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
},
"AdmissionUrl": f"wss://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}/pokken/admission",
"locationId": locid,
"logfilename": "J:\\JackalMatchingLibrary.log",
"biwalogfilename": "J:\\biwa_log.log",
}
regist_pcb.bnp_baseuri = f"{self.core_cfg.server.hostname}/bna"
regist_pcb.biwa_setting = json.dumps(biwa_setting)
res.register_pcb.CopyFrom(regist_pcb)
return res.SerializeToString()
async def handle_save_ads(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_ADS
return res.SerializeToString()
async def handle_save_client_log(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG
return res.SerializeToString()
async def handle_check_diagnosis(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS
return res.SerializeToString()
async def handle_load_client_settings(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
settings = jackal_pb2.LoadClientSettingsResponseData()
settings.money_magnification = 1
settings.continue_bonus_exp = 100
settings.continue_fight_money = 100
settings.event_bonus_exp = 100
settings.level_cap = 100
settings.op_movie_flag = 0xFFFFFFFF
settings.lucky_bonus_rate = 1
settings.fail_support_num = 10
settings.chara_open_flag = 0xFFFFFFFF
settings.chara_open_date = int(datetime.now().timestamp() / 1000)
settings.chara_pre_open_date = int(datetime.now().timestamp() / 1000)
settings.search_id = 123
res.load_client_settings.CopyFrom(settings)
return res.SerializeToString()
async def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_RANKING
ranking = jackal_pb2.LoadRankingResponseData()
ranking.ranking_id = 1
ranking.ranking_start = 0
ranking.ranking_end = 1
ranking.event_end = True
ranking.modify_date = int(datetime.now().timestamp() / 1000)
res.load_ranking.CopyFrom(ranking)
return res.SerializeToString()
async def handle_load_user(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_USER
access_code = request.load_user.access_code
load_usr = jackal_pb2.LoadUserResponseData()
load_usr.load_hash = 1
load_usr.access_code = access_code
load_usr.precedent_release_flag = 0xFFFFFFFF
load_usr.cardlock_status = False
card = await self.data.card.get_card_by_access_code(access_code)
if card is None and self.game_cfg.server.auto_register:
user_id = await self.data.user.create_user()
card_id = await self.data.card.create_card(user_id, access_code)
self.logger.info(
f"Register new card {access_code} (UserId {user_id}, CardId {card_id})"
)
if int(request.load_user.chip_id[:8], 16) != 0x04030201:
await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16))
elif card is None:
self.logger.info(f"Registration of card {access_code} blocked!")
res.load_user.CopyFrom(load_usr)
return res.SerializeToString()
else:
user_id = card['user']
card_id = card['id']
if not card['chip_id'] and int(request.load_user.chip_id[:8], 16) != 0x04030201: # Default segatools sn:
await self.data.card.set_chip_id_by_access_code(access_code, int(request.load_user.chip_id[:8], 16))
"""
TODO: Unlock all supports? Probably
support_pokemon_list
"""
profile = await self.data.profile.get_profile(user_id)
load_usr.commidserv_result = 1
load_usr.banapass_id = user_id
if profile is None or profile['trainer_name'] is None:
profile_id = await self.data.profile.create_profile(user_id)
self.logger.info(f"Create new profile {profile_id} for user {user_id}")
profile_dict = {"id": profile_id, "user": user_id}
pokemon_data = []
load_usr.new_card_flag = True
else:
profile_dict = {k: v for k, v in profile._asdict().items() if v is not None}
self.logger.info(f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})")
pokemon_data = await self.data.profile.get_all_pokemon_data(user_id)
load_usr.new_card_flag = False
load_usr.navi_newbie_flag = profile_dict.get("navi_newbie_flag", True)
load_usr.navi_enable_flag = profile_dict.get("navi_enable_flag", True)
load_usr.pad_vibrate_flag = profile_dict.get("pad_vibrate_flag", True)
load_usr.home_region_code = profile_dict.get("home_region_code", 0)
load_usr.home_loc_name = profile_dict.get("home_loc_name", "")
load_usr.pref_code = profile_dict.get("pref_code", 0)
load_usr.trainer_name = profile_dict.get(
"trainer_name", f"Newb{str(user_id).zfill(4)}"
)
load_usr.trainer_rank_point = profile_dict.get("trainer_rank_point", 0) # determines rank
load_usr.wallet = profile_dict.get("wallet", 0) # pg count
load_usr.fight_money = profile_dict.get("fight_money", 0) # ?
load_usr.score_point = profile_dict.get("score_point", 0)
load_usr.grade_max_num = profile_dict.get("grade_max_num", 0)
load_usr.extra_counter = profile_dict.get("extra_counter", 0)
load_usr.total_play_days = profile_dict.get("total_play_days", 0)
load_usr.play_date_time = profile_dict.get("play_date_time", 0)
load_usr.lucky_box_fail_num = profile_dict.get("lucky_box_fail_num", 0)
load_usr.event_reward_get_flag = profile_dict.get("event_reward_get_flag", 0)
load_usr.rank_pvp_all = profile_dict.get("rank_pvp_all", 0)
load_usr.rank_pvp_loc = profile_dict.get("rank_pvp_loc", 0)
load_usr.rank_cpu_all = profile_dict.get("rank_cpu_all", 0)
load_usr.rank_cpu_loc = profile_dict.get("rank_cpu_loc", 0)
load_usr.rank_event = profile_dict.get("rank_event", 0)
load_usr.awake_num = profile_dict.get("awake_num", 0)
load_usr.use_support_num = profile_dict.get("use_support_num", 0)
load_usr.rankmatch_flag = profile_dict.get("rankmatch_flag", 0) # flags that next rank match will be rank up
load_usr.rankmatch_max = profile_dict.get("rankmatch_max", 0)
load_usr.rankmatch_success = profile_dict.get("rankmatch_success", 0)
load_usr.beat_num = profile_dict.get("beat_num", 0)
load_usr.title_text_id = profile_dict.get("title_text_id", 2)
load_usr.title_plate_id = profile_dict.get("title_plate_id", 31)
load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 1)
load_usr.navi_trainer = profile_dict.get("navi_trainer", 0)
load_usr.navi_version_id = profile_dict.get("navi_version_id", 0)
load_usr.aid_skill = profile_dict.get("aid_skill", 0)
load_usr.comment_text_id = profile_dict.get("comment_text_id", 1)
load_usr.comment_word_id = profile_dict.get("comment_word_id", 1)
load_usr.latest_use_pokemon = profile_dict.get("latest_use_pokemon", 0)
load_usr.ex_ko_num = profile_dict.get("ex_ko_num", 0)
load_usr.wko_num = profile_dict.get("wko_num", 0)
load_usr.timeup_win_num = profile_dict.get("timeup_win_num", 0)
load_usr.cool_ko_num = profile_dict.get("cool_ko_num", 0)
load_usr.perfect_ko_num = profile_dict.get("perfect_ko_num", 0)
load_usr.record_flag = profile_dict.get("record_flag", 0)
load_usr.site_register_status = profile_dict.get("site_register_status", 1)
load_usr.continue_num = profile_dict.get("continue_num", 0)
load_usr.avatar_body = profile_dict.get("avatar_body", 0)
load_usr.avatar_gender = profile_dict.get("avatar_gender", 1)
load_usr.avatar_background = profile_dict.get("avatar_background", 0)
load_usr.avatar_head = profile_dict.get("avatar_head", 0)
load_usr.avatar_battleglass = profile_dict.get("avatar_battleglass", 0)
load_usr.avatar_face0 = profile_dict.get("avatar_face0", 0)
load_usr.avatar_face1 = profile_dict.get("avatar_face1", 0)
load_usr.avatar_face2 = profile_dict.get("avatar_face2", 0)
load_usr.avatar_bodyall = profile_dict.get("avatar_bodyall", 0)
load_usr.avatar_wear = profile_dict.get("avatar_wear", 0)
load_usr.avatar_accessory = profile_dict.get("avatar_accessory", 0)
load_usr.avatar_stamp = profile_dict.get("avatar_stamp", 0)
load_usr.event_state = profile_dict.get("event_state", 0)
load_usr.event_id = profile_dict.get("event_id", 0)
load_usr.sp_bonus_category_id_1 = profile_dict.get("sp_bonus_category_id_1", 0)
load_usr.sp_bonus_key_value_1 = profile_dict.get("sp_bonus_key_value_1", 0)
load_usr.sp_bonus_category_id_2 = profile_dict.get("sp_bonus_category_id_2", 0)
load_usr.sp_bonus_key_value_2 = profile_dict.get("sp_bonus_key_value_2", 0)
load_usr.last_play_event_id = profile_dict.get("last_play_event_id", 0)
if pokemon_data is not None:
for pkmn in pokemon_data:
pkmn_d = pkmn._asdict()
pkm = jackal_pb2.LoadUserResponseData.PokemonData()
pkm.char_id = pkmn_d.get('char_id', 0)
pkm.illustration_book_no = pkmn_d.get('illustration_book_no', 0)
pkm.pokemon_exp = pkmn_d.get('pokemon_exp', 0)
pkm.battle_num_vs_wan = pkmn_d.get('battle_num_vs_wan', 0)
pkm.win_vs_wan = pkmn_d.get('win_vs_wan', 0)
pkm.battle_num_vs_lan = pkmn_d.get('battle_num_vs_lan', 0)
pkm.win_vs_lan = pkmn_d.get('win_vs_lan', 0)
pkm.battle_num_vs_cpu = pkmn_d.get('battle_num_vs_cpu', 0)
pkm.win_cpu = pkmn_d.get('win_cpu', 0)
pkm.battle_all_num_tutorial = pkmn_d.get('battle_all_num_tutorial', 0)
pkm.battle_num_tutorial = pkmn_d.get('battle_num_tutorial', 0)
pkm.bp_point_atk = pkmn_d.get('bp_point_atk', 0)
pkm.bp_point_res = pkmn_d.get('bp_point_res', 0)
pkm.bp_point_def = pkmn_d.get('bp_point_def', 0)
pkm.bp_point_sp = pkmn_d.get('bp_point_sp', 0)
load_usr.pokemon_data.append(pkm)
for x in profile_dict.get("tutorial_progress_flag", []):
load_usr.tutorial_progress_flag.append(x)
for x in profile_dict.get("achievement_flag", []):
load_usr.achievement_flag.append(x)
for x in profile_dict.get("aid_skill_list", []):
load_usr.aid_skill_list.append(x)
for x in profile_dict.get("rankmatch_progress", []):
load_usr.rankmatch_progress.append(x)
for x in profile_dict.get("event_achievement_flag", []):
load_usr.event_achievement_flag.append(x)
for x in profile_dict.get("event_achievement_param", []):
load_usr.event_achievement_param.append(x)
load_usr.support_set_1.append(profile_dict.get("support_set_1_1", 587))
load_usr.support_set_1.append(profile_dict.get("support_set_1_2", 653))
load_usr.support_set_2.append(profile_dict.get("support_set_2_1", 495))
load_usr.support_set_2.append(profile_dict.get("support_set_2_2", 131))
load_usr.support_set_3.append(profile_dict.get("support_set_3_1", 657))
load_usr.support_set_3.append(profile_dict.get("support_set_3_2", 133))
res.load_user.CopyFrom(load_usr)
return res.SerializeToString()
async def handle_set_bnpassid_lock(self, data: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SET_BNPASSID_LOCK
return res.SerializeToString()
async def handle_save_user(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_USER
req = request.save_user
user_id = req.banapass_id
self.logger.info(f"Save user data for {user_id}")
tut_flgs: List[int] = []
ach_flgs: List[int] = []
evt_flgs: List[int] = []
evt_params: List[int] = []
get_rank_pts: int = req.get_trainer_rank_point if req.get_trainer_rank_point else 0
get_money: int = req.get_money
get_score_pts: int = req.get_score_point if req.get_score_point else 0
grade_max: int = req.grade_max_num
extra_counter: int = req.extra_counter
evt_reward_get_flg: int = req.event_reward_get_flag
num_continues: int = req.continue_num
total_play_days: int = req.total_play_days
awake_num: int = req.awake_num # ?
use_support_ct: int = req.use_support_num
beat_num: int = req.beat_num # ?
evt_state: int = req.event_state
aid_skill: int = req.aid_skill
last_evt: int = req.last_play_event_id
battle = req.battle_data
mon = req.pokemon_data
p = await self.data.profile.touch_profile(user_id)
if p is None or not p:
await self.data.profile.create_profile(user_id)
if req.trainer_name_pending is not None and req.trainer_name_pending: # we're saving for the first time
await self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None)
for tut_flg in req.tutorial_progress_flag:
tut_flgs.append(tut_flg)
await self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs)
for ach_flg in req.achievement_flag:
ach_flgs.append(ach_flg)
await self.data.profile.update_profile_achievement_flags(user_id, ach_flgs)
for evt_flg in req.event_achievement_flag:
evt_flgs.append(evt_flg)
for evt_param in req.event_achievement_param:
evt_params.append(evt_param)
await self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, req.last_play_event_id)
for reward in req.reward_data:
await self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id)
await self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max)
# Inconsistant underscore use AND a typo??
#await self.data.profile.update_rankmatch_data(user_id, req.rankmatch_flag, req.rank_match_max, req.rank_match_success, req.rank_match_process)
await self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1])
await self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1])
await self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1])
await self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp)
await self.data.profile.add_pokemon_xp(user_id, mon.illustration_book_no, mon.get_pokemon_exp)
await self.data.profile.set_latest_mon(user_id, mon.illustration_book_no)
for x in range(len(battle.play_mode)):
self.logger.info(f"Save {PokkenConstants.BATTLE_TYPE(battle.play_mode[x]).name} battle {PokkenConstants.BATTLE_RESULT(battle.result[x]).name} for {user_id} with mon {mon.illustration_book_no}")
await self.data.profile.put_pokemon_battle_result(
user_id,
mon.illustration_book_no,
PokkenConstants.BATTLE_TYPE(battle.play_mode[x]),
PokkenConstants.BATTLE_RESULT(battle.result[x])
)
await self.data.profile.put_stats(
user_id,
battle.ex_ko_num,
battle.wko_num,
battle.timeup_win_num,
battle.cool_ko_num,
battle.perfect_ko_num,
num_continues
)
await self.data.profile.put_extra(
user_id,
extra_counter,
evt_reward_get_flg,
total_play_days,
awake_num,
use_support_ct,
beat_num,
aid_skill,
last_evt
)
return res.SerializeToString()
async def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG
return res.SerializeToString()
async def handle_save_charge(self, data: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CHARGE
return res.SerializeToString()
async def handle_matching_noop(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
async def handle_matching_start_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
async def handle_matching_is_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
"""
"sessionId":"12345678",
"A":{
"pcb_id": data["data"]["must"]["pcb_id"],
"gip": client_ip
},
"""
return {
"data": {
"sessionId":"12345678",
"A":{
"pcb_id": data["data"]["must"]["pcb_id"],
"gip": client_ip
},
"list":[]
}
}
async def handle_matching_stop_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
async def handle_matching_obtain_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
async def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
return {}
async def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
self.logger.info(f"Admission: JoinSession from {req_ip}")
return {
'data': {
"id": 12345678
}
}