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Max/DragonMinded_bemaniutils
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mirror of https://github.com/DragonMinded/bemaniutils.git synced 2026-09-30 10:58:02 +03:00
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c8ebe18ebb332a2e89fefe83ce56ef8c47e8b263
DragonMinded_bemaniutils/bemani/format/afp/blend
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Jennifer Taylor ac707e767b Switch to double precision for C++ renderer to squeeze out a bit more accuracy in transforms.
2021-08-10 23:36:18 +00:00
..
__init__.py
Very primitive 3D transform support. Animations using cameras/3D now display with the proper perspective, but there are lots of issues.
2021-08-03 17:04:20 +00:00
blend.py
No longer take "blank pixels" outside of the screen into consideration for rendering SSAA.
2021-08-09 20:20:26 +00:00
blendcpp.pyi
Fix anti-aliasing of rectangles so that they are always crisp.
2021-08-09 19:09:00 +00:00
blendcpp.pyx
Switch to double precision for C++ renderer to squeeze out a bit more accuracy in transforms.
2021-08-10 23:36:18 +00:00
blendcppimpl.cxx
Switch to double precision for C++ renderer to squeeze out a bit more accuracy in transforms.
2021-08-10 23:36:18 +00:00
perspective.py
Fix clipping entirely off screen perspective quads.
2021-08-05 17:37:30 +00:00
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