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DragonMinded_bemaniutils/bemani/format/afp/decompile.py
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283 lines
12 KiB
Python

import os
from typing import Any, Dict, List, Tuple, cast
from .types import AP2Action, JumpAction, IfAction
from .util import VerboseOutput
class ByteCode:
# A list of bytecodes to execute.
def __init__(self, actions: List[AP2Action], end_offset: int) -> None:
self.actions = actions
self.end_offset = end_offset
def as_dict(self, *args: Any, **kwargs: Any) -> Dict[str, Any]:
if kwargs.get('decompile_bytecode', False):
decompiler = ByteCodeDecompiler(self)
code = decompiler.decompile(verbose=True)
return {
'code': code,
}
else:
return {
'actions': [a.as_dict(*args, **kwargs) for a in self.actions],
'end_offset': self.end_offset,
}
def __repr__(self) -> str:
entries: List[str] = []
for action in self.actions:
entries.extend([f" {s}" for s in str(action).split(os.linesep)])
return f"ByteCode({os.linesep}{os.linesep.join(entries)}{os.linesep} {self.end_offset}: END{os.linesep})"
class ControlFlow:
def __init__(self, beginning: int, end: int, next_flow: List[int]) -> None:
self.beginning = beginning
self.end = end
self.next_flow = next_flow
def contains(self, offset: int) -> bool:
return (self.beginning <= offset) and (offset < self.end)
def is_first(self, offset: int) -> bool:
return self.beginning == offset
def is_last(self, offset: int) -> bool:
return self.end == (offset + 1)
def split(self, offset: int, link: bool = False) -> Tuple["ControlFlow", "ControlFlow"]:
if not self.contains(offset):
raise Exception(f"This ControlFlow does not contain offset {offset}")
# First, make the second half that the first half will point to.
second = ControlFlow(
offset,
self.end,
self.next_flow,
)
# Now, make the first half that we can point to.
first = ControlFlow(
self.beginning,
offset,
[second.beginning] if link else [],
)
return (first, second)
def __repr__(self) -> str:
return f"ControlFlow(beginning={self.beginning}, end={self.end}, next={(', '.join(str(n) for n in self.next_flow)) or 'N/A'}"
class ByteCodeChunk:
def __init__(self, actions: List[AP2Action], next_chunk: List[int]) -> None:
self.actions = actions
self.next_chunk = next_chunk
@property
def offset(self) -> int:
return self.actions[0].offset
def __repr__(self) -> str:
entries: List[str] = []
for action in self.actions:
entries.extend([f" {s}" for s in str(action).split(os.linesep)])
return f"ByteCodeChunk({os.linesep}{os.linesep.join(entries)}{os.linesep} Next Offsets: {', '.join(str(n) for n in self.next_chunk) or 'None'}{os.linesep})"
class ByteCodeDecompiler(VerboseOutput):
def __init__(self, bytecode: ByteCode) -> None:
super().__init__()
self.bytecode = bytecode
def __graph_control_flow(self) -> List[ByteCodeChunk]:
# Start by assuming that the whole bytecode never directs flow. This is, confusingly,
# indexed by AP2Action offset, not by actual bytecode offset, so we can avoid the
# prickly problem of opcodes that take more than one byte in the data.
flows: Dict[int, ControlFlow] = {}
end = len(self.bytecode.actions)
beginning = 0
# The end of the program.
flows[end] = ControlFlow(end, end + 1, [])
# The rest of the program.
flows[beginning] = ControlFlow(beginning, end, [end])
# Function that helps us find a flow by position.
def find(opcodeno: int) -> int:
for start, cf in flows.items():
if cf.contains(opcodeno):
return start
raise Exception(f"Offset {opcodeno} somehow not in our control flow graph!")
# Now, walk the entire bytecode, and every control flow point split the graph at that point.
for i, action in enumerate(self.bytecode.actions):
current_action = i
next_action = i + 1
if action.opcode in [AP2Action.THROW, AP2Action.RETURN]:
# This should end execution, so we should cap off the current execution
# and send it to the end.
current_action_flow = find(current_action)
next_action_flow = find(next_action)
if current_action_flow == next_action_flow:
# We need to split this on the next_action boundary.
first, second = flows[current_action_flow].split(next_action)
first.next_flow = [end]
self.vprint(f"{action} action split {flows[current_action_flow]} into {first}, {second}")
flows[current_action_flow] = first
flows[next_action] = second
else:
# This already was split in two, presumably by something
# earlier in the chain jumping to the opcode after this.
# We need to unlink the current flow from the second and
# link it to the end.
flows[current_action_flow].next_flow = [end]
self.vprint(f"{action} action repointed {flows[current_action_flow]} to end")
elif action.opcode == AP2Action.JUMP:
# Unconditional control flow redirection after this, we should split the
# section if necessary and point this section at the new offset.
# First, we need to find the jump point and make sure that its the start
# of a section.
action = cast(JumpAction, action)
for j, dest in enumerate(self.bytecode.actions):
if dest.offset == action.jump_offset:
dest_action = j
break
else:
raise Exception(f"{action} jumps to an opcode that doesn't exist!")
# If the destination action flow already starts with the jump offset,
# then we're good, we just need to point our current split at this new
# offset. If it doesn't start with the jump offset, then we need to split
# that flow so we can point to the opcode directly.
dest_action_flow = find(dest_action)
if not flows[dest_action_flow].is_first(dest_action):
first, second = flows[dest_action_flow].split(dest_action, link=True)
self.vprint(f"{action} action required split of {flows[dest_action_flow]} into {first, second}")
flows[dest_action_flow] = first
flows[dest_action] = second
# Now, the second is what we want to point at in the next section.
dest_action_flow = dest_action
# Now, we must split the current flow at the point of this jump.
current_action_flow = find(current_action)
next_action_flow = find(next_action)
if current_action_flow == next_action_flow:
# We need to split this on the next_action boundary.
first, second = flows[current_action_flow].split(next_action)
first.next_flow = [dest_action_flow]
self.vprint(f"{action} action split {flows[current_action_flow]} into {first}, {second}")
flows[current_action_flow] = first
flows[next_action] = second
else:
# This already was split in two, presumably by something
# earlier in the chain jumping to the opcode after this.
# We need to unlink the current flow from the second and
# link it to the end.
flows[current_action_flow].next_flow = [dest_action_flow]
self.vprint(f"{action} action repointed {flows[current_action_flow]} to new chunk")
elif action.opcode in [AP2Action.IF, AP2Action.IF2]:
# Conditional control flow redirection after this, we should split the
# section if necessary and point this section at the new offset as well
# as the second half of the split section.
# First, we need to find the jump point and make sure that its the start
# of a section.
action = cast(IfAction, action)
for j, dest in enumerate(self.bytecode.actions):
if dest.offset == action.jump_if_true_offset:
dest_action = j
break
else:
raise Exception(f"{action} conditional jumps to an opcode that doesn't exist!")
# If the destination action flow already starts with the jump offset,
# then we're good, we just need to point our current split at this new
# offset. If it doesn't start with the jump offset, then we need to split
# that flow so we can point to the opcode directly.
dest_action_flow = find(dest_action)
if not flows[dest_action_flow].is_first(dest_action):
first, second = flows[dest_action_flow].split(dest_action, link=True)
self.vprint(f"{action} action required split of {flows[dest_action_flow]} into {first, second}")
flows[dest_action_flow] = first
flows[dest_action] = second
# Now, the second is what we want to point at in the next section.
dest_action_flow = dest_action
# Now, we must split the current flow at the point of this jump.
current_action_flow = find(current_action)
next_action_flow = find(next_action)
if current_action_flow == next_action_flow:
# We need to split this on the next_action boundary.
first, second = flows[current_action_flow].split(next_action)
first.next_flow = [next_action, dest_action_flow]
self.vprint(f"{action} action split {flows[current_action_flow]} into {first}, {second}")
flows[current_action_flow] = first
flows[next_action] = second
else:
# This already was split in two, presumably by something
# earlier in the chain jumping to the opcode after this.
# We need to unlink the current flow from the second and
# link it to the end.
flows[current_action_flow].next_flow = [next_action, dest_action_flow]
self.vprint(f"{action} action repointed {flows[current_action_flow]} to new chunk")
# Finally, return chunks of contiguous execution.
chunks: List[ByteCodeChunk] = []
for start, flow in flows.items():
if start == end:
# We don't want to render out the end of the graph, it was only there to make
# the above algorithm easier.
continue
if len(flow.next_flow) == 1 and flow.next_flow[0] == end:
# This flow is a termination state.
chunks.append(ByteCodeChunk(self.bytecode.actions[flow.beginning:flow.end], []))
else:
next_chunks: List[int] = []
for ano in flow.next_flow:
if ano == end:
raise Exception("Logic error!")
next_chunks.append(self.bytecode.actions[ano].offset)
chunks.append(ByteCodeChunk(self.bytecode.actions[flow.beginning:flow.end], next_chunks))
return sorted(chunks, key=lambda c: c.offset)
def decompile(self, verbose: bool = False) -> str:
with self.debugging(verbose):
return self.__decompile()
def __decompile(self) -> str:
# First, we need to construct a control flow graph.
chunks = self.__graph_control_flow()
self.vprint(chunks)
return "TODO"