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Max/DragonMinded_bemaniutils
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mirror of https://github.com/DragonMinded/bemaniutils.git synced 2026-10-09 07:09:50 +03:00
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110 Commits 1 Branch 0 Tags
5adb36d5b2b2d70fc7945fd64d31958bbddd6efd
Commit Graph
9 Commits
Author SHA1 Message Date
Jennifer Taylor 887d4dc657 Add a mostly-complete parser for shapes, which are the missing link between object placement in AP2 files and textures/regions elsewhere. 2021-04-03 05:30:19 +00:00
Jennifer Taylor 98197641c9 Add an almost-complete object instantiation/updating parser. 2021-04-03 05:29:37 +00:00
Jennifer Taylor c6a138c0ea Add AP2 action table, codify understanding of frames, minor adjustments. 2021-04-03 05:28:57 +00:00
Jennifer Taylor bfa7384f2b Update tag parsing with better guesses as to the unknown tag sections. 2021-04-03 05:26:25 +00:00
Jennifer Taylor 0e86248fd1 Support sprites which are basically recursive tag sections. 2021-04-03 05:26:03 +00:00
Jennifer Taylor d688314d1f Restructure string decoding, fix non-ascii strings, at least parse out the last remaining tag bytes we don't understand. 2021-04-03 05:25:27 +00:00
Jennifer Taylor 7beb518484 Fix a TODO, add a bit more RE. 2021-03-30 04:50:51 +00:00
Jennifer Taylor 02d2c9cd5a Got a bit more of the AFP base format figured out. Now we can see shape definitions and imported/exported tags properly. 2021-03-30 04:50:05 +00:00
Jennifer Taylor 8e8bcbf822 Juggle AFP file a bit. 2021-03-30 04:49:37 +00:00
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