Files
CrazyRedMachine_UltimatePop…/popnController/POPNHID.h
T
2020-07-09 20:58:53 +02:00

73 lines
2.0 KiB
C++

#include "HID.h"
#if defined(ARDUINO_ARCH_AVR)
#define EPTYPE_DESCRIPTOR_SIZE uint8_t
#elif defined(ARDUINO_ARCH_SAM)
#define EPTYPE_DESCRIPTOR_SIZE uint32_t
#define USB_EP_SIZE 64
#define TRANSFER_PGM 0x80
#define USB_SendControl USBD_SendControl
#define USB_RecvControl USBD_RecvControl
#define USB_Recv USBD_Recv
#define USB_Send USBD_Send
#define USB_Flush USBD_Flush
#define HID_REPORT_TYPE_OUTPUT 2
#define HID_REPORT_TYPE_INPUT 1
#else
#error "Unsupported architecture"
#endif
class POPNHID_ : public PluggableUSBModule {
public:
POPNHID_(void);
/**
* Updates the led status based on led_data (HID report received) and button states
* param[in] buttonState bitfield with currently pressed buttons (used to force additional lights for mixed mode)
* param[in] invert set to true to invert on/off status (used for invert lightmode)
*/
void updateLeds(uint32_t buttonsState, bool invert);
/**
* Sends the gamepad button states to the PC as an HID report
* param[in] buttonsState bitfield with currently pressed buttons
* return USB_Send() return value
*/
int sendState(uint32_t buttonsState);
/**
* Changes the lightMode if a received HID report asks for it
*/
void updateLightMode();
/**
* getter and setter for lightMode protected field.
*/
uint8_t getLightMode();
void setLightMode(uint8_t mode);
protected:
/* current lightMode (0 = reactive, 1 = HID only, 2 = mixed (HID+button presses), 3 = mixed invert) */
uint8_t lightMode = 2;
/* byte array to receive HID reports from the PC */
byte led_data[5];
/* Implementation of the PUSBListNode */
EPTYPE_DESCRIPTOR_SIZE epType[1];
uint8_t protocol;
uint8_t idle;
int getInterface(uint8_t* interfaceCount);
int getDescriptor(USBSetup& setup);
bool setup(USBSetup& setup);
uint8_t getShortName(char *name);
};
extern POPNHID_ POPNHID;